Message from @SenPyro
Discord ID: 541701354234707981
Yeah that didn't work out well for me since after that I was kind of a big pussy (while now am just pussy), to the point that in MGS1 I didn't get out of the docks because I was scared of guards, in HL1 Uplink(?) demo I didn't go to the elevator because headcrab zombies
Fun times.
I used to absolutely hate the slime things in Duke Nukem 3D but that was about it
i'm just spooked by ghosts
when I was a kid
[weird squealing and sucking noises]
Heroes of might and magic 3
😎 <:boomer:480046032546168863>
Sometimes I wish I had the same resistance to shitty gameplay as I had while I was kid, I mean I don't think I'd be able to play Half Life 2 in 9fps anymore
kek
lol
literally 0 sales
I always replay FEAR 1 from time to time
The AI is just good
And the action is so nice
yeah, the AI was godtier for it's time
The shotgun feels so good to use
And everything else too
Impaling Heavy Armors to walls is always fun
>HL2 in 9fps
Anything at 9fps is bound to be hell
Unless it's an RPG
reminder that there is also Fear Combat
That too
what was a lot of fun
Is it still alive?
dunno havent checked for years
Same
when I was younger I thought Burnout Takedown had god-tier graphics
Had a lot of fun with it
that shit even had working monitors on maps
tied to cameras on somewhere else on the map
ikr
those had some silly small latency too
i once found blogpost of someone figuring out how they did it
How did they do it?
it was quite jerry rigged solution iirc
lemme see if i can find it
I mean the devs of back then were nothing short of cool