Message from @tomhastherage

Discord ID: 587327201100169229


2019-06-09 06:20:40 UTC  

What Bernie wants the US to be like.

2019-06-09 06:26:11 UTC  

https://cdn.discordapp.com/attachments/266396659062145025/587165531531116544/62164018_3051837608160483_6474387655093125120_n.png

2019-06-09 06:26:40 UTC  

https://cdn.discordapp.com/attachments/266396659062145025/587165650775179284/image0.png

2019-06-09 06:48:54 UTC  

https://cdn.discordapp.com/attachments/266396659062145025/587171247146926089/7d4d3f1.png

2019-06-09 06:52:16 UTC  

LOL what

2019-06-09 06:52:21 UTC  

🤣🤣🤣🤣

2019-06-09 06:52:37 UTC  

i'm into it

2019-06-09 10:40:31 UTC  

https://cdn.discordapp.com/attachments/266396659062145025/587229536601767937/D8i06UeW4AAfzN9.png

2019-06-09 10:40:51 UTC  

Sony is just sad.

2019-06-09 11:44:22 UTC  

I want a switch but I know I will ultimately but an Xbox One X before I even consider it

2019-06-09 11:44:26 UTC  

if I ever even buy that

2019-06-09 11:57:26 UTC  

The switch seems good, but i'd rather wait to see what next they come up with. I've never been a fan of the touch pad or small controllers.

2019-06-09 13:31:34 UTC  

The end of the last of us could be read as pro-life

2019-06-09 13:31:53 UTC  

Now that Halo is coming to PC I don't see any reason why anyone would get an Xbox...

2019-06-09 13:32:37 UTC  

At least the PlayStation has some really great exclusives. (I practically bought a PlayStation just for Horizon Zero Dawn)

2019-06-09 15:49:42 UTC  

Is that why I hated the ending of the Last of Us? Also, he has it backwards. Morality and philosophy impact laws, so you could says politics is inherently moral or philosophical but morality and philosophy concerning politics isn't the whole of morality or philosophy.

2019-06-09 15:52:20 UTC  

https://cdn.discordapp.com/attachments/266396659062145025/587308007646560278/Screen_Shot_2018-10-25_at_11.02.15_AM.png

2019-06-09 15:56:29 UTC  

I feel like TLoU ending plays right into what people criticize about games that force an ideology on you. You are forced to make a certain decision whether or not you actually agree with it, which really hurts the experience of the game IMO. My last thought about it was "I guess they need a Last of Us 2"

2019-06-09 17:08:36 UTC  

https://cdn.discordapp.com/attachments/266396659062145025/587327201100169227/64260229_10102355343539464_279935213755170816_n.png

2019-06-09 17:27:22 UTC  

Think that says more about the poster than the sign maker

2019-06-09 17:41:11 UTC  

No, it says everything about the sign maker.

2019-06-09 17:44:12 UTC  

@micamike45 I liked TLoU ending, although I never played the game and instead watched gamers playground covering the story in a cinematic fashion.

The point of those types of cinimatic highly story driven games is to tell a story moreso than make a compelling game. TLoU doesn't really have that great of gameplay, and it's linear, so I expect to have very little choice in the ending.

2019-06-09 17:45:12 UTC  

I don't think it was forcing an ideology any more than the ending of a book forces an ideology on the reader.

2019-06-09 18:13:03 UTC  

I guess I disagree that the gameplay wasn't that great and that it was all story, it wasn't a VN or anything, there were plenty of choices to make throughout the game, they were just mostly strategic. You were technically obligated to kill enemies before that point but it was pretty rare that they weren't a direct threat or at least about to be. The ending has you kill a doctor cause silence or something I guess? (I don't really remember maybe he had a scalpel or something) I remember that the room was mapped out in a way that you could clearly just pick up Ellie and leave but there was an invisible wall that stopped you. It was a point in the game where you were very aware that the game was limiting your options, which is always true to some extent, but you should not be made aware of it, especially in what was supposed to be such an important point in the game

2019-06-09 19:15:06 UTC  

I watched through TLOU because fuck playing yet another cover shooter, and tbh the story wasnt all that remarkable

2019-06-09 19:15:45 UTC  

Naughty Dog is in this weird state where they take summer blockbuster concepts and pretend they're high art, and people who know nothing about what has been done in the medium praise them for it

2019-06-09 19:23:25 UTC  

When I say the gameplay wasn't great, it's not that it wasn't enjoyable, but I doubt that without a story compelling you onward you wouldn't play TLoU for very long.

Contrast that with something more like HZD and you see a huge disparity in the gameplay mechanics between the two.

I'll be honest I didn't okay the last map so I can't really attest to that. Having already watched the entire story by the time I got a PS4 I had zero desire to play TLoU since without the story, it's just another cover shooter.

2019-06-09 19:24:10 UTC  

Kind of like a plague tale. I loved playing it, but I wouldn't replay it for the gameplay elements.

2019-06-09 19:26:04 UTC  

I dont find basic cover shooting especially enjoyable. You have to do something extra to make it fun. Binary Domain and Vanquish are my go-to exceptions

2019-06-09 19:26:32 UTC  

Vanquish because of what it lets the player do, Binary Domain for what it does to the enemies

2019-06-09 19:27:13 UTC  

I suppose the popularity or lack there of of the online features shows that the mechanics themselves weren't that amazing, I think some of the specific maps and way fights were set up within the story made it interesting though

2019-06-09 19:28:50 UTC  

There were online mechanics?

2019-06-09 19:29:11 UTC  

I think cover shooters are what you make of them, they should encourage you not to play it safe since risky play tends to be more fun. I honestly don't remember TLoU well enough to remember how well it handled that

2019-06-09 19:29:24 UTC  

there was an online mode yes

2019-06-09 19:29:32 UTC  

Yes, there was multiplayer, I think I played it one time

2019-06-09 19:30:05 UTC  

Sounds like a shoehorned feature that no one asked for.

2019-06-09 19:31:30 UTC  

the crafting mid-match seemed like a neat mechanic

2019-06-09 19:31:42 UTC  

but otherwise yeah it didnt seem terribly worthwhile

2019-06-09 19:35:21 UTC  

Uncharted 3 had Co-Op missions and whatever you call a mode where you fight waves of enemies until you die that I played a lot with a friend of mine. That's really the only good multiplayer I remember from Naughty Dog, although my judgement of it is probably effected by playing it with a friend. I know 4 was supposed to add more multiplayer modes but what was there at the time I finished the story wasn't anything special (I liked story mode Uncharted 4 a lot though)