Message from @silveregg
Discord ID: 622184492408504320
@silveregg Nice I used to do PR for many games such as Fable 3, Total War (Sega etc)
@silveregg I agree. When Disney write shit stories its because they lack congruency. They become virtue signallers and activists first that it sticks out like a sore thumb. Now a story based deeply in a traditional roles for both men and women could be very congruent. Considering most people admire traditional strong masculine characters and feminine characters as a game dev you'd have an advantage over those that virtue signal weak ideology
I think MGS did it really well in Sons of Liberty
I'm totally doing that. There are sex differences in the game and it's "sexist". Women are weaker but more agile, they are not allowed to enter specific guilds etc. Same for the men, they are not allowed to be the priest class. (Both sexes can actually do those things but to do them they have to go through specific hoops and prove themselves first because my world is full of sicks )
*dicks
See I'm not going as far as MGS. There won't be any actual politics in the game
Just harsh consequences from straying the right path @TempleOfIron
Yeah it has to be done unapologetically
Resetera will cry about it for a week and move onto the next game
But in the process it will elevate your game to people who are sane
And you'll have more sales for it
I would only do so if you aim to go independent and have your own studio
Yeah I plan to self publish .. no one is going to want to touch it, even with a stick. I just want to make a game that I'd like to play.
I reckon we'd all be interested in it. Let me answer your form properly I was only messing around before lol
thank you very much !
What type of game is it?
@Eirshy It's a dark rpg based in a fictional medieval Europe where alchemy actually works
top down / 3d
rpg/horror
isometric?
i'll take a still
Might be interested depending on how it actually plays. Usually I end up picking female for cosmetic reasons but getting +agi is a valid draw too lol
I'm reminded of how, when ability sets are genderlocked, devs always seem to put my playstyle preferences on females.
Free positioned or hidden grid?
combat is realtime or turn based?
free/turn based
lighting looks pretty nice, Unity?
unreal
ah nice
working on combat mechanics now
physics?
+graphics at night
So.... very oldschool RPG style, probably most comparable to like, FO 1 or 2?
there will be lots of breakable secondary objects but physics won't play a major role. I have abilities that will knock you out/ make you fly away
fo ?
I mean gameplay not story obviously
Fallout
yeah
Cool, so planning on animating clothes movement and stuff?
yeah that will be in