Message from @Fuzzybeard
Discord ID: 609894497488207883
For First Aid, honestly, you're not that bright; 2 log, you're typically better just getting a rating 3 first aid kit and letting it operate itself with wireless, as that's 6 dice. To hit 6 dice on your own, you'd need to put in 4 skill ranks, or 2 and have a specialization for it
which is something like "bullet wounds"
speaking of specializations..... They're flavorful, always go with them when you can. Also they're +2 if they match and cost less than going from rank 2 to rank 3in terms of karma, so getting them with karma later is understandable and also another part of why I hate ST10/Priority chargen.
Ah shit I'm running late
Feel free to PM me any other questions you have
I'll get to them when I can
Thanks.
Shadowrun is fun..
Hmmm, hey, @Hexidecimark , what was that quality you mentioned earlier that let's me swap Str for Cha as basis for Intimidation checks?
Gm's word
Ah.
gotcha.
How much Karma do Martial Arts Styles cost?
Technically these are the rules for intimidation
I would say that you'd normally get a +5 with CHA and may or may not find that worth more than an STR base
Styles cost the same as any skill specialization
*Grumbles about Catacysums editing*
How much do skill specilizations cost?
@MS It is, it's just that character generation is a hurdle.
"At character creation, a specialization costs 1 skill
point.
Char-gen is the best part though
You haven't seen convolouted character system until you've played HERO System/Champions
Once you get 5e's chargen down it becomes an absolute dream
It's just that the book is so poorly put together that getting it down is hard
Huh. I though Martial Arts Styles were paid with Karma. Alright then.
So, in that case, I've got Longarms 6, Close Combat Unarmed 4, Intimidation 5, Exotic Weapon Lasso 3, Etiquette 4, Perception 4, Sneaking 1, Armorer 3. And that would leave 1 skill rank left for my flavorful Way Of The Cowboy Style.
Yeah you need to flip back and forth throughout the book, Long-arms is good for tactical shit, but no handgun?
You can buy anything with karma or skill points
And I've played Hero System/Champions once before many years ago. It was fun but character gen was a bit of a nightmare.
I'm not using a hand gun. She's a Minotaur. Who has 2 Drum Fed Street Sweeper Style Shotguns wtih short barrels, that she duel weilds as if they were Cowboy Revolvers. (they'd still be covered via Longarm Skill though.)
Buying things with karma in chargen is a waste unless you have EVERYTHING you want
Alright.
OR if they can ONLY be purchased with karma or in chargen itself
Does that skill spred look good?
Also, Adept Ways/Mentor Spirits/Inititation/Submersion are all things I can pick up after character gen, right?
GMing it is a pain though, I never got the hang of SRs differant layers, I.e the mage shit, the computer systems too
Seems p decent to me
Submersion is technomancers
Ah, ok, but the other 3 can be picked up later, right?
Ye
As far as I understand it all of the technomancer stuff is a 1:1 for magic stuff so mentors should work about the same as Paragons
Alright.