Message from @π―ππ_πΆππππππππ
Discord ID: 605485407555289109
and can be / is neat
It's *just* the DPS check map wipe
It finally gives Lance purpose
The map wide happens every stage
But the dps check happens once
The map wide is avoided by hiding behind a comet, or playing a gesture at a very specific time
If the map wipe happens at every stage how do you not instantly cart a run on the first use of it?
Read above
.... I sent that as you were typing lol
Yeah, but a lot of randos do die to it
Cant run behind *fucking rocks* in time
The other extremely hard fight is the Ancient Leshen
Which is Witcher crossover
It's unique in that it's a humanoid enemy
And can summon creatures
Really fun shit as well
Monster Hunter is only as hard as the retard playing it
people b like
hello seizure my old fren
...Unless you have team mates who actually coordinate and know what they're doing.
So, trying to fight it with randos is a grade a ticket for a bad time.
I dont think AL is as hard as EB
But def the 2nd hardest
Extremoth wasn't worth even trying for me, I'll be real.
It was enough of a ball ache to beat the regular ol' Behemoth.
Dontchu love how he can only be flashed 3 times?
Queue infi-Charybdis
Also, unless hes got enmity
Who doesn't love longsword guys getting the entire room filled with charybdis because they don't know to run to the edges.
Meteor launches one for each person
Longsword is ass in MP
Both for tripping, and mediocre dps
Like, I get it; It's a cool weapon, and the moves are flashy and fun.
The LS is good in SP only because it allows rapid re-engagement
But LS users often do more harm than good in a team.
Which doesnt apply in MP
Long Gunlance ftw tho
Literally a sitting turret