Message from @Coolitic
Discord ID: 605481561206292491
<:why:462286147473637407>
<:REE:541208936330821646>post
*Extreme* Behemoth (harder version), has it for just *one* stage
And it rarely happebs
Unless you suck really bad
Regardless it's a mechanic that does not belong in a game like MonHun
It never happens tho
And only in 1 stage of the fight
Not from the description of the fight I got at release
I'm telling you
I've fought it so many times
Sounded like it was 100% unless you had the DPS, and was the most common loss of a run.
You have to be shit-tier
And would probably run out of time anyways at that point
May have been adjusted after release then
And no, I don't think it was that bad
And it only applies to *Extreme* Behemoth
given what I know about the people who told me about it
Behemoth is my fav fight tbh
Really engaging
Like I said, literally nothing else about the fight bothers me
and can be / is neat
It's *just* the DPS check map wipe
It finally gives Lance purpose
The map wide happens every stage
But the dps check happens once
The map wide is avoided by hiding behind a comet, or playing a gesture at a very specific time
If the map wipe happens at every stage how do you not instantly cart a run on the first use of it?
Read above
.... I sent that as you were typing lol
Yeah, but a lot of randos do die to it
Cant run behind *fucking rocks* in time
The other extremely hard fight is the Ancient Leshen
Which is Witcher crossover
It's unique in that it's a humanoid enemy
And can summon creatures
Really fun shit as well
Monster Hunter is only as hard as the retard playing it
people b like