Message from @Default™
Discord ID: 751739495770095676
tl note: still takes at least twice as long to teach to somebody as Savage Worlds
Not to familiar with savage worlds.
real simple ruleset, setting agnostic to the point that they provide you with all sorts of rules to make your own races, worlds, etc, then proceed to say "By the way you don't need to follow these rules if you want to make some broken super race, up to you."
Huh
Very interesting.
your stats and skills are represented by dice rather than a number that provides a flat bonus, all rolls come with a wild die
so every stat and skill levels up in steps from d4-d12
Sounds cool
and no matter what your stat or skill is, you throw that die and a d6 to go with it
and any time you roll a "crit", the die explodes and you roll again and add to the total
Regardless of Shadorun's faults, I still like the game regardless.
tends to lean toward very pulpy/actiony sort of games
Interesting.
but I like it because it's very easy to teach somebody
Sure
Actually, I remember making a character for savage worlds.
But didn't really play.
though something that's good or bad depending on how you look at it, it's *very* difficult for your character to actually die
like the default difficulty for any given task in the game is to roll a 4 unless it's contested
so if you have a d6 in a skill, which would be considered wholly average, you've got a 75% chance of success between your skill die and the wild die
Yeah I think I am starting to remember some of this stuff.
I liked the system enough to fund the most recent edition of the game
Oh
twice technically
because I paid $20 during the kickstarter for a digital edition
So it's out?
then I gave my best buddy $50 for him to upgrade to the highest reward tier in exchange for the leatherbound signed hardcopy of the rulebook
That's nice of you
he benefitted too, because with my $50 it basically meant he was only paying an extra $10-20 and doing they meant they threw in a full second set of the various cards and benny tokens and such
if there's one thing my friends and I are good at, it's pooling resources to exploit good deals
Huh
but ye, new version's out, it's called Adventurer's Edition, they've taken to shortening it to SWADE
Ok. I will check it out. Was looking on their website just now. Looking through the dead lands section and saw they had a noir theme.
I am definitely interested in that.
can't remember if deadlands noir was updated for SWADE
but at the same time it doesn't really *need* to be
most of the SWADE changes are quality of life stuff like chargen having an option for the inclusion of "core skills"
Interesting.
that and folding some skills into one another
so for instance, throwing and swimming are gone