Message from @kawaii

Discord ID: 751738315669241896


2020-09-05 09:33:01 UTC  

solely because you constantly have to flip back and forth skipping through entire chapters of the book

2020-09-05 09:33:25 UTC  

to the point that most people I know just use Chummer unless they're using the Anarchy rules

2020-09-05 09:33:38 UTC  

I used chummer as well.

2020-09-05 09:33:43 UTC  

because the crunch on its own wouldn't be bad

2020-09-05 09:33:49 UTC  

if the book didn't have such awful formatting

2020-09-05 09:34:13 UTC  

Yeah, it comes down to a formatting thing.

2020-09-05 09:34:59 UTC  

Instead of making a new edition they should just re-format 5 and boom.

2020-09-05 09:35:29 UTC  

Maybe simplify the crunch and make 5.5

2020-09-05 09:35:43 UTC  

that was Anarchy

2020-09-05 09:35:46 UTC  

But nah, they won't do that.

2020-09-05 09:35:48 UTC  

simplified 5E

2020-09-05 09:35:49 UTC  

huh

2020-09-05 09:36:11 UTC  

but nobody's ever heard about anarchy because they put zero effort behind marketing it

2020-09-05 09:36:36 UTC  

and most shadowrun purists don't like it because "It's too simplified"

2020-09-05 09:36:59 UTC  

tl note: still takes at least twice as long to teach to somebody as Savage Worlds

2020-09-05 09:37:43 UTC  

Not to familiar with savage worlds.

2020-09-05 09:38:48 UTC  

real simple ruleset, setting agnostic to the point that they provide you with all sorts of rules to make your own races, worlds, etc, then proceed to say "By the way you don't need to follow these rules if you want to make some broken super race, up to you."

2020-09-05 09:39:07 UTC  

Huh

2020-09-05 09:39:14 UTC  

Very interesting.

2020-09-05 09:39:22 UTC  

your stats and skills are represented by dice rather than a number that provides a flat bonus, all rolls come with a wild die

2020-09-05 09:39:41 UTC  

so every stat and skill levels up in steps from d4-d12

2020-09-05 09:40:53 UTC  

Sounds cool

2020-09-05 09:40:58 UTC  

and no matter what your stat or skill is, you throw that die and a d6 to go with it

2020-09-05 09:41:25 UTC  

and any time you roll a "crit", the die explodes and you roll again and add to the total

2020-09-05 09:41:38 UTC  

Regardless of Shadorun's faults, I still like the game regardless.

2020-09-05 09:41:40 UTC  

tends to lean toward very pulpy/actiony sort of games

2020-09-05 09:41:51 UTC  

Interesting.

2020-09-05 09:42:00 UTC  

but I like it because it's very easy to teach somebody

2020-09-05 09:42:04 UTC  

Sure

2020-09-05 09:42:34 UTC  

Actually, I remember making a character for savage worlds.

2020-09-05 09:42:42 UTC  

But didn't really play.

2020-09-05 09:42:52 UTC  

though something that's good or bad depending on how you look at it, it's *very* difficult for your character to actually die

2020-09-05 09:43:40 UTC  

like the default difficulty for any given task in the game is to roll a 4 unless it's contested

2020-09-05 09:44:05 UTC  

so if you have a d6 in a skill, which would be considered wholly average, you've got a 75% chance of success between your skill die and the wild die

2020-09-05 09:44:22 UTC  

huh

2020-09-05 09:44:42 UTC  

Yeah I think I am starting to remember some of this stuff.

2020-09-05 09:45:04 UTC  

I liked the system enough to fund the most recent edition of the game

2020-09-05 09:45:12 UTC  

Oh

2020-09-05 09:45:15 UTC  

twice technically

2020-09-05 09:45:24 UTC  

because I paid $20 during the kickstarter for a digital edition

2020-09-05 09:45:52 UTC  

So it's out?