Message from @Alibaba
Discord ID: 322031895313514496
<:Tech_Morning:299741747238535169>
MGS Legacy for X1
One can only dream things that is possible
but this is just crossing boundaries
i mean just tell me who the fuck would want to play this at E3 except kojimbles neckbeards
if it was a REMAKE
Maybe give the license for backwards compatibility for X1
then that would make sense
kind of like the crash bandicoot remake
that can have a demo at E3 for people to play
My dream is mgs2 getting a proper Steam Re-release WHICH IS POSSIBLE
since mgs2 had a wank of a PC port back at 2004
_Still waiting on MSGS 1 & 4 to be on X1_
all the fakes have tilted images
its probs fake
I like the prospect of it, but Im just gonna say right now, its 100% fake.
Ive been disappointed too many times.
ehh
you're taking the konami is shit meme too far
konami is greedy yeah
and that's exactly why they would make it, using the pachislot assets
actually, 40% because of the tilted angle and the background being plain black (this would probably means that the picture was taken within moments of the demo being booted up)
And no one is suprised.
you can wait for MGS4 to be on X1.
it's a Sony exclusive
they paid for it and hold rights. They have no reasons to release those rights
you will be able to play it on PC soon anyway
Hmm, didnt know that
@Alibaba its not just about Konami, its leaks in general.
MGS4 is an all time exclusive from Sony but that's not all. There's too many easter eggs and references to Sony and especially the Playstaiton systems in the game. When you control Mk.II or Mk.III, Snake is using a PS3 Sixaxis controller, Sunny use a PSP, Otacon conversation on codecs tells you to swap your disc in shadow moses and then correct himself to say that it's a PS3 game and that it uses blueray, and because of that, there's no need to swap discs anymore, etc.
So even if Sony didn't invest money, time and research to help to make MGS4 on PS3 for the launching release of the console, it would be hard to remove all those references to port it to another console.
you could argue that it'd be easy enough to swap the assets models for the games, delete Otacon codec call easter eggs, etc. But then again, this game wasn't done with a portable game engine (like the fox engine) and was made directly to work for PS3. Porting that to another console would mean redevelop the game practially from scratch.
so stop dreaming, move on, and wait for PS3 emulation to progress enough to be able to play the game on your PC
Its not hard to swap models and take out a codec conversation
Just cut out the coding for the codec thing
And weve seen regular people, mind you, not proffesional game designers, do model swaps.
I wouldnt know how to do it, but Im SURE there are people who do.