Exxion (Discord ID: 163787002427211776), page 1


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2016-11-09 19:06:11 UTC [Everything Is Space #code-map-sprite]  

We actually entered a parallel universe 24 hours ago where everything that could possibly go wrong went wrong

2016-11-18 03:33:52 UTC [Everything Is Space #code-map-sprite]  

Hold on

2016-11-18 03:33:57 UTC [Everything Is Space #code-map-sprite]  

It was a long-ass time ago

2016-11-18 03:34:41 UTC [Everything Is Space #code-map-sprite]  

[1855]

2016-11-18 04:41:43 UTC [Everything Is Space #code-map-sprite]  

Except they could

2016-11-18 04:42:05 UTC [Everything Is Space #code-map-sprite]  

Vox have always been immune to low-pressure damage, other than popping lungs

2016-11-18 04:42:52 UTC [Everything Is Space #code-map-sprite]  

That should be changed

2016-11-18 04:43:19 UTC [Everything Is Space #code-map-sprite]  

But honestly the suits should stay

2016-11-18 04:44:54 UTC [Everything Is Space #code-map-sprite]  

That's not going to work

2016-11-18 04:44:56 UTC [Everything Is Space #code-map-sprite]  

At all

2016-11-18 04:45:01 UTC [Everything Is Space #code-map-sprite]  

Unless you get sprites

2016-11-18 04:45:18 UTC [Everything Is Space #code-map-sprite]  

😐

2016-11-18 04:46:08 UTC [Everything Is Space #code-map-sprite]  

It... really is

2016-11-18 04:46:20 UTC [Everything Is Space #code-map-sprite]  

Not to mention the visor and suit patterns are entirely different

2016-11-18 04:47:01 UTC [Everything Is Space #code-map-sprite]  

Nah

2016-11-18 05:46:00 UTC [Everything Is Space #code-map-sprite]  

That one I approve of

2016-11-18 05:58:22 UTC [Everything Is Space #code-map-sprite]  

Nope

2016-11-18 11:07:57 UTC [Everything Is Space #code-map-sprite]  

Yes

2016-11-18 11:23:49 UTC [Everything Is Space #code-map-sprite]  

Not just that

2016-11-18 11:24:35 UTC [Everything Is Space #code-map-sprite]  

Even updating your branch is a pain if you have slow internet because those commits would be massive

2016-11-18 12:27:27 UTC [Everything Is Space #code-map-sprite]  

I know precisely nothing about the database

2016-11-18 12:27:30 UTC [Everything Is Space #code-map-sprite]  

Sorry

2016-11-23 11:05:36 UTC [Everything Is Space #vidyagames]  

I'm booting up KSP for the first time in like a year

2016-11-23 11:05:47 UTC [Everything Is Space #vidyagames]  

What ridiculous contraption should I build?

2016-11-23 11:17:53 UTC [Everything Is Space #vidyagames]  

Respectively:

2016-11-23 11:17:58 UTC [Everything Is Space #vidyagames]  

boo

2016-11-23 11:18:02 UTC [Everything Is Space #vidyagames]  

Go fuck yourself

2016-11-23 11:20:09 UTC [Everything Is Space #vidyagames]  

Dear fucking god this patcher is slow

2016-11-23 11:20:20 UTC [Everything Is Space #vidyagames]  

Didn't

2016-11-23 11:20:27 UTC [Everything Is Space #vidyagames]  

Didn't N3X15 work on the patcher?

2016-11-23 11:20:51 UTC [Everything Is Space #vidyagames]  

Sure feels that way

2016-11-23 11:20:54 UTC [Everything Is Space #vidyagames]  

This is

2016-11-23 11:21:00 UTC [Everything Is Space #vidyagames]  

Egregious

2016-11-23 11:21:33 UTC [Everything Is Space #vidyagames]  

I can download a whole brand new fresh copy in like five seconds

2016-11-23 11:21:41 UTC [Everything Is Space #vidyagames]  

But the patcher has been going for fifteen minutes

2016-11-23 11:21:51 UTC [Everything Is Space #vidyagames]  

What is this hot garbage

2016-11-23 11:22:03 UTC [Everything Is Space #vidyagames]  

Why?

2016-11-23 11:24:20 UTC [Everything Is Space #vidyagames]  

About sums it up

2016-11-23 11:24:45 UTC [Everything Is Space #vidyagames]  

https://cdn.discordapp.com/attachments/245940712594604033/250944727560617984/unknown.png

2016-11-23 11:24:59 UTC [Everything Is Space #vidyagames]  

You mother fuck

2016-11-23 11:25:18 UTC [Everything Is Space #vidyagames]  

Fuck this I'm just deleting everything but the saves/subassembly folders and throwing a new copy in there

2016-11-23 11:29:59 UTC [Everything Is Space #vidyagames]  

That took like a minute

2016-11-23 11:30:07 UTC [Everything Is Space #vidyagames]  

Fuck the patcher

2016-12-06 02:28:58 UTC [Everything Is Space #ick]  

Does the cane actually do anything at all or is it just given to medbay for shits and giggles?

2016-12-06 02:29:47 UTC [Everything Is Space #ick]  

WE NEED STICKS FIRST

2016-12-06 02:30:04 UTC [Everything Is Space #ick]  

Oh anything long and skinny

2016-12-06 02:46:29 UTC [Everything Is Space #ick]  

Some don't

2016-12-06 02:46:32 UTC [Everything Is Space #ick]  

The bar one does

2016-12-06 02:46:52 UTC [Everything Is Space #ick]  

I think there'sone in the detective's office...maybe

2016-12-06 02:47:11 UTC [Everything Is Space #ick]  

Hm

2016-12-06 02:47:21 UTC [Everything Is Space #ick]  

There definitely is one without a lock

2016-12-06 02:47:26 UTC [Everything Is Space #ick]  

But I don't remember where

2016-12-06 02:49:29 UTC [Everything Is Space #ick]  

OH

2016-12-06 02:49:34 UTC [Everything Is Space #ick]  

It's in the salvage shuttle

2016-12-08 08:32:51 UTC [Everything Is Space #ick]  

God

2016-12-08 08:32:53 UTC [Everything Is Space #ick]  

FUCK Lua

2016-12-08 08:33:10 UTC [Everything Is Space #ick]  

Ow

2016-12-08 08:33:14 UTC [Everything Is Space #ick]  

That hurts me

2016-12-08 08:33:22 UTC [Everything Is Space #ick]  

Burn it

2016-12-08 21:15:10 UTC [Everything Is Space #code-map-sprite]  

Why is it still DMCAed

2016-12-08 21:16:39 UTC [Everything Is Space #code-map-sprite]  

But Erik said he rescinded the notice anyway

2016-12-08 21:22:06 UTC [Everything Is Space #code-map-sprite]  

It's weird, because he's actually been nice, polite, and helpful every time I've spoken to him

2016-12-08 21:22:15 UTC [Everything Is Space #code-map-sprite]  

Befoe and after this

2016-12-08 21:22:19 UTC [Everything Is Space #code-map-sprite]  

Not sure why he did it

2016-12-08 21:24:12 UTC [Everything Is Space #code-map-sprite]  

The secret repo isn't actually anywhere near the whole repo

2016-12-08 21:24:19 UTC [Everything Is Space #code-map-sprite]  

But yeah we still have PLENTY of copies

2016-12-09 00:43:24 UTC [Everything Is Space #code-map-sprite]  

What

2016-12-09 00:43:48 UTC [Everything Is Space #code-map-sprite]  

Not infinite

2016-12-09 00:43:51 UTC [Everything Is Space #code-map-sprite]  

Just a lot

2016-12-09 00:44:41 UTC [Everything Is Space #code-map-sprite]  

Picking up projectiles while they're timestopped is intended, though it was a mistake to do it so naively

2016-12-09 00:45:20 UTC [Everything Is Space #code-map-sprite]  

It USED to be possible to always pick up projectiles, if they somehow got stuck or you were really fast/lucky

2016-12-09 00:45:33 UTC [Everything Is Space #code-map-sprite]  

I fixed that but was asked to leave it in if they were timestopped

2016-12-09 00:45:37 UTC [Everything Is Space #code-map-sprite]  

I shouldn't have listened

2016-12-09 00:45:43 UTC [Everything Is Space #code-map-sprite]  

Because it's buggy as fuck

2016-12-09 00:46:21 UTC [Everything Is Space #code-map-sprite]  

...You could fix specifically the fireballs in two lines, but honestly the fireball thing is so hard to exploit I'm not sure it's worth it

2016-12-09 01:05:18 UTC [Everything Is Space #code-map-sprite]  

Quite a while ago

2016-12-09 01:06:02 UTC [Everything Is Space #code-map-sprite]  

I'm honestly amazed anyone knew about it before the bug that prompted the fix

2016-12-09 01:06:17 UTC [Everything Is Space #code-map-sprite]  

Sure you could

2016-12-09 01:06:18 UTC [Everything Is Space #code-map-sprite]  

Well

2016-12-09 01:06:20 UTC [Everything Is Space #code-map-sprite]  

Technically

2016-12-09 01:06:29 UTC [Everything Is Space #code-map-sprite]  

I'd be impressed if anyone actually did it though

2016-12-09 01:06:36 UTC [Everything Is Space #code-map-sprite]  

Plus they slip out of your hand immediately

2016-12-09 01:06:38 UTC [Everything Is Space #code-map-sprite]  

Sort of

2016-12-09 01:06:50 UTC [Everything Is Space #code-map-sprite]  

Your hand still holds a reference to the projectile

2016-12-09 01:07:01 UTC [Everything Is Space #code-map-sprite]  

So you can throw it or stash it or something

2016-12-09 01:07:11 UTC [Everything Is Space #code-map-sprite]  

But physically, it's somewhere else

2016-12-09 01:08:46 UTC [Everything Is Space #code-map-sprite]  

I really, really want to see a wizard catch an immovable rod

2016-12-09 01:09:03 UTC [Everything Is Space #code-map-sprite]  

Because they'd be SO PROUD and HAPPY for a couple seconds until timestop ended

2016-12-09 01:09:20 UTC [Everything Is Space #code-map-sprite]  

Then I'm pretty sure it would gib them as it flew out of their hand

2016-12-09 01:09:33 UTC [Everything Is Space #code-map-sprite]  

Well

2016-12-09 01:09:35 UTC [Everything Is Space #code-map-sprite]  

Actually

2016-12-09 01:09:36 UTC [Everything Is Space #code-map-sprite]  

No

2016-12-09 01:09:38 UTC [Everything Is Space #code-map-sprite]  

Never mind

2016-12-09 01:09:54 UTC [Everything Is Space #code-map-sprite]  

I don't think it would, unless they were moving in an unfortunate direction

2016-12-09 01:10:01 UTC [Everything Is Space #code-map-sprite]  

Never mind

2016-12-09 13:15:26 UTC [Everything Is Space #code-map-sprite]  

@kammerjunk That firelock thing has always been true but whatever

2016-12-09 13:15:44 UTC [Everything Is Space #code-map-sprite]  

It's shitcode

2016-12-09 13:16:49 UTC [Everything Is Space #code-map-sprite]  

https://cdn.discordapp.com/attachments/245856976217702400/256771137072136193/unknown.png

2016-12-09 13:17:40 UTC [Everything Is Space #code-map-sprite]  

(The significance of that number is that it's the highest value that can be stored in a float with integer precision, and I guess whoever wrote this proc incorrectly thought that our pressures were capped to that)

2016-12-09 13:18:19 UTC [Everything Is Space #code-map-sprite]  

Don't care enough

2016-12-09 13:18:33 UTC [Everything Is Space #code-map-sprite]  

More troubled by the server being crashed by a fucking for loop

2016-12-09 13:18:36 UTC [Everything Is Space #code-map-sprite]  

I mean

2016-12-09 13:18:38 UTC [Everything Is Space #code-map-sprite]  

Not server

2016-12-09 13:18:39 UTC [Everything Is Space #code-map-sprite]  

Air

2016-12-09 13:18:43 UTC [Everything Is Space #code-map-sprite]  

Close enough

2016-12-09 13:19:07 UTC [Everything Is Space #code-map-sprite]  

It crashes UPON REACHING THE START OF the for loop that sets up air

2016-12-09 13:19:20 UTC [Everything Is Space #code-map-sprite]  

It doesn't even make it through one iteration, if I'm not mistaken

2016-12-09 13:20:23 UTC [Everything Is Space #code-map-sprite]  

What timezone is server time?

2016-12-09 13:21:05 UTC [Everything Is Space #code-map-sprite]  

OK yeah the server maintenance happened after ZAS broke

2016-12-09 13:21:09 UTC [Everything Is Space #code-map-sprite]  

So that's not it

2016-12-09 13:21:35 UTC [Everything Is Space #code-map-sprite]  

BUT WHAT THE FUCK HAPPENED

2016-12-09 13:23:05 UTC [Everything Is Space #code-map-sprite]  

Say that to me in the Ivory Tower, nerd

2016-12-09 13:27:04 UTC [Everything Is Space #code-map-sprite]  

This has nothing to do with ZAS but

2016-12-09 13:27:05 UTC [Everything Is Space #code-map-sprite]  

>[17:08:54] Skipped 117776 runtimes in lighting_source.dm,258.

2016-12-09 13:27:13 UTC [Everything Is Space #code-map-sprite]  

Nice

2016-12-09 13:29:44 UTC [Everything Is Space #code-map-sprite]  

That was in ten minutes

2016-12-09 13:29:59 UTC [Everything Is Space #code-map-sprite]  

That happened EVERY ten minutes yesterday

2016-12-09 13:30:33 UTC [Everything Is Space #code-map-sprite]  

OK every ten minutes for like an hour or something

2016-12-09 13:30:36 UTC [Everything Is Space #code-map-sprite]  

Not all day

2016-12-09 13:30:38 UTC [Everything Is Space #code-map-sprite]  

But still

2016-12-09 13:32:12 UTC [Everything Is Space #code-map-sprite]  

The query?

2016-12-09 13:32:28 UTC [Everything Is Space #code-map-sprite]  

Now that's extra mysterious

2016-12-09 13:32:35 UTC [Everything Is Space #code-map-sprite]  

Because that's doing

2016-12-09 13:32:41 UTC [Everything Is Space #code-map-sprite]  

You know what

2016-12-09 13:32:48 UTC [Everything Is Space #code-map-sprite]  

I won't even question it

2016-12-09 13:33:35 UTC [Everything Is Space #code-map-sprite]  

After all, it's THIS fucking line that runtimes:

2016-12-09 13:33:37 UTC [Everything Is Space #code-map-sprite]  

https://cdn.discordapp.com/attachments/245856976217702400/256775362329968652/unknown.png

2016-12-09 13:33:43 UTC [Everything Is Space #code-map-sprite]  

It's just

2016-12-09 13:33:53 UTC [Everything Is Space #code-map-sprite]  

That

2016-12-09 13:34:41 UTC [Everything Is Space #code-map-sprite]  

Yeah

2016-12-09 13:34:56 UTC [Everything Is Space #code-map-sprite]  

It's just directly calling the proc that that loop is SUPPOSED to call

2016-12-09 13:35:01 UTC [Everything Is Space #code-map-sprite]  

On every simulated turf

2016-12-09 13:35:04 UTC [Everything Is Space #code-map-sprite]  

Through SDQL

2016-12-09 13:35:11 UTC [Everything Is Space #code-map-sprite]  

Which is probably hella slow

2016-12-09 13:35:17 UTC [Everything Is Space #code-map-sprite]  

But if it works, it works

2016-12-09 13:35:45 UTC [Everything Is Space #code-map-sprite]  

SDQL doesn't (usually) hang the server

2016-12-09 13:35:50 UTC [Everything Is Space #code-map-sprite]  

Not because it's fast

2016-12-09 13:35:59 UTC [Everything Is Space #code-map-sprite]  

But because it sleeps periodically

2016-12-09 13:36:06 UTC [Everything Is Space #code-map-sprite]  

It doesn't do all the calls at once

2016-12-09 13:36:13 UTC [Everything Is Space #code-map-sprite]  

Yeah

2016-12-09 13:36:23 UTC [Everything Is Space #code-map-sprite]  

And that's why I said "(usually)", celt

2016-12-09 13:37:39 UTC [Everything Is Space #code-map-sprite]  

Best SDQL query:
Step 1: Hold a crowbar
Step 2: CALL attackby(usr.get_active_hand()) ON /turf/simulated/floor

2016-12-09 13:38:04 UTC [Everything Is Space #code-map-sprite]  

Optional step 3:

2016-12-09 13:38:29 UTC [Everything Is Space #code-map-sprite]  

CALL forceMove(usr.loc) ON /obj/item/stack/tile

2016-12-09 17:00:48 UTC [Everything Is Space #code-map-sprite]  

@Celt That depends on what it entails, but probably not

2016-12-09 17:02:31 UTC [Everything Is Space #code-map-sprite]  

Well maybe then

2016-12-09 17:03:32 UTC [Everything Is Space #code-map-sprite]  

I don't

2016-12-09 17:03:39 UTC [Everything Is Space #code-map-sprite]  

Unless they're about bugs

2016-12-09 17:04:11 UTC [Everything Is Space #code-map-sprite]  

I'd probably just be perpetually deadminned unless actively debugging something anyway

2016-12-09 17:04:31 UTC [Everything Is Space #code-map-sprite]  

Man

2016-12-09 17:04:35 UTC [Everything Is Space #code-map-sprite]  

Don't do that

2016-12-09 17:04:41 UTC [Everything Is Space #code-map-sprite]  

Make me apply like anyone else has to

2016-12-09 17:06:18 UTC [Everything Is Space #code-map-sprite]  

They're supposed to, even if it's just a formality

2016-12-09 17:06:32 UTC [Everything Is Space #code-map-sprite]  

Same sort of thing with self-merging after review is completed

2016-12-09 17:06:48 UTC [Everything Is Space #code-map-sprite]  

Doing it isn't directly bad, but invites shitposting

2016-12-09 17:18:19 UTC [Everything Is Space #code-map-sprite]  

Yeah I don't actually care

2016-12-09 18:35:04 UTC [Everything Is Space #code-map-sprite]  

We know

2016-12-09 18:35:12 UTC [Everything Is Space #code-map-sprite]  

I think

2016-12-09 18:35:23 UTC [Everything Is Space #code-map-sprite]  

Fuck, I've already forgotten what was said in which Discord

2016-12-09 18:35:27 UTC [Everything Is Space #code-map-sprite]  

They're all the same

2016-12-09 19:13:44 UTC [Everything Is Space #code-map-sprite]  

@Celt On the matter of dir bitflags, have a Fun Fact I learned while looking at ZAS code to try to figure out what the fuck was wrong with the server:

2016-12-09 19:14:06 UTC [Everything Is Space #code-map-sprite]  

Apparently, despite not being documented anywhere I can tell, there are two more of them

2016-12-09 19:14:20 UTC [Everything Is Space #code-map-sprite]  

Corresponding to +/- z direction

2016-12-09 19:14:38 UTC [Everything Is Space #code-map-sprite]  

`step(ref, 16)` moves you up a Z-level, 32 down

2016-12-09 19:14:43 UTC [Everything Is Space #code-map-sprite]  

I just tested it

2016-12-09 19:14:54 UTC [Everything Is Space #code-map-sprite]  

Also, another closely-related Fun Fact:

2016-12-09 19:15:05 UTC [Everything Is Space #code-map-sprite]  

ZAS at least claims to support 3D atmos

2016-12-09 19:15:14 UTC [Everything Is Space #code-map-sprite]  

If you enable it

2016-12-09 19:15:30 UTC [Everything Is Space #code-map-sprite]  

By writing #define ZLEVELS somewhere

2016-12-09 19:16:38 UTC [Everything Is Space #code-map-sprite]  

https://cdn.discordapp.com/attachments/245856976217702400/256861685430616064/unknown.png

2016-12-09 19:16:47 UTC [Everything Is Space #code-map-sprite]  

That's in the zone forming code

2016-12-09 19:17:18 UTC [Everything Is Space #code-map-sprite]  

Err

2016-12-09 19:17:38 UTC [Everything Is Space #code-map-sprite]  

They didn't have to make shit

2016-12-09 19:17:43 UTC [Everything Is Space #code-map-sprite]  

We already have it

2016-12-09 19:17:47 UTC [Everything Is Space #code-map-sprite]  

It's right there

2016-12-09 19:17:55 UTC [Everything Is Space #code-map-sprite]  

In fact

2016-12-09 19:18:09 UTC [Everything Is Space #code-map-sprite]  

I forget what file it's in

2016-12-09 19:18:14 UTC [Everything Is Space #code-map-sprite]  

But you can just uncomment it

2016-12-09 19:18:17 UTC [Everything Is Space #code-map-sprite]  

Right there

2016-12-09 19:18:22 UTC [Everything Is Space #code-map-sprite]  

And enable it

2016-12-09 19:18:24 UTC [Everything Is Space #code-map-sprite]  

It would

2016-12-09 19:18:28 UTC [Everything Is Space #code-map-sprite]  

Not be a good idea

2016-12-09 19:18:30 UTC [Everything Is Space #code-map-sprite]  

But you could

2016-12-09 19:18:49 UTC [Everything Is Space #code-map-sprite]  

Oh right

2016-12-09 19:18:53 UTC [Everything Is Space #code-map-sprite]  

Uh

2016-12-09 19:19:02 UTC [Everything Is Space #code-map-sprite]  

Does MoMMI still work in these parts?

2016-12-09 19:19:05 UTC [Everything Is Space #code-map-sprite]  

Oh whatever

2016-12-09 19:19:35 UTC [Everything Is Space #code-map-sprite]  

Line 31

2016-12-09 19:20:31 UTC [Everything Is Space #code-map-sprite]  

What

2016-12-09 19:20:54 UTC [Everything Is Space #code-map-sprite]  

Probably tried to ping Rhaplanca

2016-12-09 19:21:00 UTC [Everything Is Space #code-map-sprite]  

And only typed in Rh

2016-12-09 19:23:12 UTC [Everything Is Space #code-map-sprite]  

Hey who wants to see the ultimate memengine on the test server?

2016-12-09 19:29:27 UTC [Everything Is Space #code-map-sprite]  

You need to specify brainmob's path

2016-12-09 19:29:51 UTC [Everything Is Space #code-map-sprite]  

Err

2016-12-09 19:29:57 UTC [Everything Is Space #code-map-sprite]  

Unless you did that elsewhere

2016-12-09 19:32:23 UTC [Everything Is Space #code-map-sprite]  

That would be because the brain item doesn't have those vars

2016-12-09 19:33:01 UTC [Everything Is Space #code-map-sprite]  

Question

2016-12-09 19:33:10 UTC [Everything Is Space #code-map-sprite]  

Rather than copying all that info to a new brainmob

2016-12-09 19:33:34 UTC [Everything Is Space #code-map-sprite]  

Why not just move the brainmob in the brain into the other thing?

2016-12-09 19:36:19 UTC [Everything Is Space #code-map-sprite]  

https://cdn.discordapp.com/attachments/245856976217702400/256866639591636992/unknown.png

2016-12-09 19:42:25 UTC [Everything Is Space #code-map-sprite]  

No cocaine. Just T3 parts and one (1) Hivelord

2016-12-09 19:43:08 UTC [Everything Is Space #code-map-sprite]  

The sound it emits is awful, though

2016-12-09 19:43:50 UTC [Everything Is Space #code-map-sprite]  

See

2016-12-09 19:44:02 UTC [Everything Is Space #code-map-sprite]  

Hivelord broods have zero step delay

2016-12-09 19:44:43 UTC [Everything Is Space #code-map-sprite]  

Who said anything about changing it?

2016-12-09 19:46:10 UTC [Everything Is Space #code-map-sprite]  

One hivelord isn't sufficient to power the station's basic needs

2016-12-09 19:46:15 UTC [Everything Is Space #code-map-sprite]  

Not sure how many you need

2016-12-09 19:46:32 UTC [Everything Is Space #code-map-sprite]  

About how much power does the station consume?

2016-12-09 19:46:55 UTC [Everything Is Space #code-map-sprite]  

Oh, OH

2016-12-09 19:46:58 UTC [Everything Is Space #code-map-sprite]  

OK

2016-12-09 19:47:01 UTC [Everything Is Space #code-map-sprite]  

Close enough

2016-12-09 19:47:04 UTC [Everything Is Space #code-map-sprite]  

So two hivelords

2016-12-09 19:47:34 UTC [Everything Is Space #code-map-sprite]  

Nope

2016-12-09 19:47:40 UTC [Everything Is Space #code-map-sprite]  

Two's not QUITE enough

2016-12-09 19:48:01 UTC [Everything Is Space #code-map-sprite]  

I'm not even sure it's worth putting up with this sound

2016-12-09 19:48:14 UTC [Everything Is Space #code-map-sprite]  

Two hivelords is like

2016-12-09 19:48:19 UTC [Everything Is Space #code-map-sprite]  

247KW

2016-12-09 19:48:22 UTC [Everything Is Space #code-map-sprite]  

So yeah

2016-12-09 19:48:30 UTC [Everything Is Space #code-map-sprite]  

Two hivelords and a hand crank could do it

2016-12-09 19:48:55 UTC [Everything Is Space #code-map-sprite]  

Why does everyne assume I'm doing something about it?

2016-12-09 19:49:01 UTC [Everything Is Space #code-map-sprite]  

It's hilarious

2016-12-09 19:49:05 UTC [Everything Is Space #code-map-sprite]  

I'm not touching it

2016-12-09 19:49:37 UTC [Everything Is Space #code-map-sprite]  

Pros: Compact, free energy, once you get the hivelords

2016-12-09 19:49:47 UTC [Everything Is Space #code-map-sprite]  

Cons: If you go anywhere near it, you want to die

2016-12-09 19:49:55 UTC [Everything Is Space #code-map-sprite]  

See

2016-12-09 19:50:09 UTC [Everything Is Space #code-map-sprite]  

The hivelord broods have zero step delay

2016-12-09 19:50:15 UTC [Everything Is Space #code-map-sprite]  

So they play that clicking sound

2016-12-09 19:50:25 UTC [Everything Is Space #code-map-sprite]  

Hundreds of times per second

2016-12-09 19:50:40 UTC [Everything Is Space #code-map-sprite]  

It's just a low hiss if you stand still

2016-12-09 19:50:44 UTC [Everything Is Space #code-map-sprite]  

But for some reason

2016-12-09 19:50:52 UTC [Everything Is Space #code-map-sprite]  

Whenever you move while within earshot of it

2016-12-09 19:50:58 UTC [Everything Is Space #code-map-sprite]  

You get an earful of clicks

2016-12-11 12:39:43 UTC [Everything Is Space #code-map-sprite]  

That sounds like a great way to make sure people never use jackboots

2016-12-11 14:29:46 UTC [Everything Is Space #ock]  

What?

2016-12-11 14:30:21 UTC [Everything Is Space #ock]  

Why?

2016-12-11 14:31:02 UTC [Everything Is Space #ock]  

I can't really get in voice, but what's going on?

2016-12-11 14:31:36 UTC [Everything Is Space #ock]  

I thought @here worked

2016-12-11 14:31:56 UTC [Everything Is Space #ock]  

I have been lied to

2016-12-11 14:32:19 UTC [Everything Is Space #ock]  

Ow

2016-12-11 14:32:21 UTC [Everything Is Space #ock]  

That was

2016-12-11 14:32:23 UTC [Everything Is Space #ock]  

Deafening

2016-12-11 14:33:18 UTC [Everything Is Space #ock]  

Wait

2016-12-11 14:33:19 UTC [Everything Is Space #ock]  

Oh

2016-12-11 14:33:21 UTC [Everything Is Space #ock]  

Never mind

2016-12-11 14:33:36 UTC [Everything Is Space #ock]  

Theft is property

2016-12-11 14:33:58 UTC [Everything Is Space #ock]  

What's even going on in here

2016-12-11 14:34:34 UTC [Everything Is Space #ock]  

Liar

2016-12-11 14:35:41 UTC [Everything Is Space #ock]  

Alright quick question

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