Message from @Hellhound6
Discord ID: 592601480431665203
Yeah, prob
This isn’t going to stay a discord rpg. I’d like to actually get this thing published for some coinage for us.
We can then go to all the cons for free
Hum, idk
I don't look foward to try to get money through this
Something just to make fun
No one is gonna get rich
But I mean a nice small royalty check every month wouldn’t be a bad thing
Dude something extra to blow or put back, shit ain't bad
Let's see then
Lol we definitely won’t make anymore than pocket change. Let’s work on the game first and see if we can get it to run properly before we go into trying to make money
Understood
@thatgoonsteve42 so don't be like e.a.
Exactly
Or most of the gaming industry atm, hell even gw is getting bad
Implying GW doesn’t charge an arm and leg for shit since the dawn of time
That's fair, but just In general. Prices aside, I feel like as a company, they've just gone to shit or maybe it's just nostalgia talking.
Little bit of both probably
Speaking of G.W. they actually smacked a clan in a game I play with a copyright infringement
Ohhhhh
Yeah that kinda shitty
But it on the other hand, I hated the clan lol
Actually come to think of it, in surprised G.W. hasn't lost it's shit over the 40k mod for arma
what to you think about bleed mechanic? shit like when you get shot with 9mm you lose 1 hp per round (or some other shit) and when you get shot with .50 you are losing 10 hp per round until wound is closed and you need to do roll to sometimes to stitches not to get fucked
@DAnteForneus I think it might work, because I know in some rpgs you have to stabilize characters.
So i'm thinking about game looking like this each body part has it own hp after getting it to 0 it Will be fucked and you can't use that limb and minus to rolls like you shot less accurstely limp on one leg with torso you just have minus to rolls if your head gets to 0 you just fucking die
And Player has his own blood points of they got to 0 he bleeds out
Bleed depends on size of bullet and this shit needs to be play tested
Well guns just work like in any other RPG you roll dice
And melee weapons don't do much dmg to Player but they inflict huge wounds so blood loss kicks in
I need list of guns we Will use in game so i can make some stats for them
And if you are in cover you will be harder to hit and shit but this is obvious
Each limb has 20 hp and Player has 100 blood points you can increase them through perks when you lvl up
So how it sounds?
You could roll a D6 to see which body part 1=head 2=tourso etc
@Hellhound6 can you dm me stuff you written down?
wtf yall talking about
We’re making some shit in here
what kind?
The good kind