Message from @Timeward

Discord ID: 644594633208233986


2019-11-14 17:45:32 UTC  

yeah, pretty much

2019-11-14 17:45:40 UTC  

then the dream station killed it

2019-11-14 17:45:50 UTC  

Sorry the whay

2019-11-14 17:46:30 UTC  

Sega's main problem was getting footing after the 16 bit era

2019-11-14 17:46:38 UTC  

I've also been PC my whole life so 8/16 bit means color pallet and not architecture

2019-11-14 17:46:41 UTC  

Screwing up with their subsequent consoles

2019-11-14 17:46:49 UTC  

sega cd i guess it what it was called

2019-11-14 17:46:55 UTC  

@UrstMcRedHead I mean it did mean color pallete for consoles too

2019-11-14 17:47:08 UTC  

The sega cd was an addon for the genesis

2019-11-14 17:47:15 UTC  

Their next console was the saturn

2019-11-14 17:47:27 UTC  

Doom, and Quake where 8bit color pallet, but came out mid 90s

2019-11-14 17:47:33 UTC  

ah, saturn; maybe that is the one i was thinking of

2019-11-14 17:47:46 UTC  

boomer memory; only 16 bits at a time

2019-11-14 17:47:52 UTC  

😉

2019-11-14 17:47:54 UTC  

Nintendo's big mistake was sticking with cartridges even with the nintendo 64

2019-11-14 17:47:57 UTC  

It did work

2019-11-14 17:48:06 UTC  

And the nintendo 64 wasnt a failure by any means

2019-11-14 17:48:15 UTC  

That's why quake looked like shit 256 colors doesn't go well with dynamic lights

2019-11-14 17:48:16 UTC  

But it could've been more

2019-11-14 17:48:30 UTC  

Still, the nintendo 64 had plenty of nintendo charm to carry it

2019-11-14 17:48:56 UTC  

Then the Playstation 2 came along and basically became the best selling console of all time

2019-11-14 17:49:06 UTC  

Outselling both the genesis and SNES combined

2019-11-14 17:49:27 UTC  

reminder that the Gamecube was actually underrated for the generation it was a part of, hardware-wise.

2019-11-14 17:49:35 UTC  

Untill people got over the Xbox having a HD

2019-11-14 17:49:50 UTC  

@Eirshy thr gamecube shouldve been spherical

2019-11-14 17:50:02 UTC  
2019-11-14 17:50:06 UTC  

Gameball

2019-11-14 17:50:43 UTC  

https://cdn.discordapp.com/attachments/633967804483371009/644595077762646017/12323132132.jpg

2019-11-14 17:50:52 UTC  

Oh GOD

2019-11-14 17:51:07 UTC  

DO NOT AVERT YOUR GAZE SLUTS

2019-11-14 17:51:38 UTC  

Also, carts are superior to disks by a lot, disks were only superior in storage capacity for roughly two console generations, but carts, especially large carts like the NES/SNES/N64/GB/GBC/GBA had, were able to include additional hardware rather than just game data.

2019-11-14 17:52:46 UTC  

There's a reason why there's a problem with Ruby/Sapphire GBA carts irl these days, and it's because part of the expansion hardware that was in those carts had an expiration date (a non-replaceable battery that managed the clock).

2019-11-14 17:52:48 UTC  

@Timeward Man.. I got a Game Cube, a Game Sphere, and a Game Tetrahedron

2019-11-14 17:53:57 UTC  

https://cdn.discordapp.com/attachments/633967804483371009/644595882792189953/70690589_2403744229907962_7050702434343059456_n.png

2019-11-14 17:54:09 UTC  

@UrstMcRedHead what about the game icosahedron?

2019-11-14 17:54:39 UTC  

Modern carts tend to just be flash memory though because there's no real need to include expnasion hardware any more, as the systems they connect to have far more capabilities than they did back in the olden days.

2019-11-14 17:55:12 UTC  

cultural enrichment!

https://cdn.discordapp.com/attachments/633967804483371009/644596201366487070/1508764139787.jpg

2019-11-14 17:55:13 UTC  

... plus the GBDS line actually had a clock in the device, with a whole host OS

2019-11-14 17:55:39 UTC  

https://cdn.discordapp.com/attachments/633967804483371009/644596318441832468/download.jpg

2019-11-14 17:55:54 UTC  

https://cdn.discordapp.com/attachments/633967804483371009/644596381398597632/moth_insurgent.png

2019-11-14 17:56:15 UTC  

https://cdn.discordapp.com/attachments/633967804483371009/644596468266827797/756765765765.png