Message from @HyprAlbino
Discord ID: 814328892126789703
Instead of visible light, you ping with lower frequency
Sort of, it emits a radio frequency and you tune your receiver to it and can intercept the signal or go directly towards it (or away from it) and use it along with another VOR station to triangulate your position
That would only work on " short " range though
VHF is very high frequency
Could it bounce off the ionisphere like HAM signals?
Lower frequencies travel further but VHF can be picked up hundreds of nautical miles away depending on how it's setup and the surrounding terrain
ok then the answer would be yes. I get it.
I never knew about VOR.
but back to dead reckoning with a compass and stop watch, you'd need to calculate how far you're doing that for, the speed you're going, the speed and direction of the wind, the correction to your heading to offset that wind, etc..
But still tbh, I'm so ol school, I'd preffer the watch and the telescope.
or sextant, w/e you want to refer it as.
they didn't use a sextet for that in aviation, they used an e6b
it's a slide ruler
My BAC is on the rise lol
well, check it out, like I said, lots of math involved. Although with the fancy (and very expensive) glass cockpit setup with GPS and what not, it's all automatically done for you and not as fun
guys I have a hot take
I have a decent sized telescope with a motorized EQ mount. I couldn't afford a computerized mount so I have to manually polar align. It's a laborous job to do without a computer.
cheese is sometimes much better than chocolate
It's very important I get these measurments correct in order to get decent long exposure pics.
On top of that... My Right Ascension Axis is warped 😐 After about 20 seconds of exposure, star streaks will become very defined... it sux
You ever play No Man's Sky? @kyzercube
Does it drive you nuts how they just throw physics completely out the window?
I know of the game. I have never played it though.
I've seen one video about no man's sky by Internet Historian
Lol
They'll have two planets pretty much right next to each other and completely ignore the roche limit
oh and asteroid fields are everywhere, not orbiting anything in particular, just floating there
@Revaeroski Rouche limit is when the gravity tidal forces break up shit... layman term definition 😛
right, and there's a distance where that comes into play between two massive bodies, correct?
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@Revaeroski Yeah I get what you're saying. Basically, the 2 bodies should either be merging as one, or the dominant body should be breaking up the inferior mass into a ring.
yes, they completely ignore that in no man's sky
for cool looking shots
but its still weird
That gets on your nerves? Heh, lots of ignored physics gets on my nerves, especially in movies...
and black holes have an animation where you can see stuff within the event horizon
I'll forgive that they use them as worm holes in the game, but the fact that you see anything crossing the event horizon bothers me
Take the movie Gravity for example. 1: All the space craft are going East to West instead of West to East ( irl )
Elite Dangerous, even though most of it is procedurally generated, at least still follows the laws of physics, or at least attempts to