Message from @PurpleFyrus
Discord ID: 487915995017510922
dark souls has actual combat depth
timed dodging
weaknesses
etc
all warriors games just depend on how well you mash buttons
cuphead was not that hard
games like dark souls and cuphead are challenging, but not super duper hard
if you want super duper hard
Risk of Rain
that game makes BDSM people recoil
whop whop
understandable
there is a real simplicity and beauty in curated and tuned levels
because there is intention
not just random shit
due to how a pc loads
yeah megaton looks aight, but is that vr?
intended for vr
hence not good elsewhere
or rather "as good"
af
everything is subjective
i mean
i can't even play vr
due to motion sickness
but w/e lol
but yeah in regards to procgen
i just think its so lazy
imho
its a new fad that i think will stop dominating the market eventually
with games like bloodstained and dead cells coming out
proc gen level design is dumb
proc gen enemies could be ok
but level design needs to be finely tuned to tell a story
^
no mans sky
perfect example of poor execution
and procgen at its worst
no
its shit