Message from @gabe_brouse
Discord ID: 282193332694941706
Show me post disney numbers
AAAAAA
@Burnside There are similar figures in the Force Awakens official vehicles dictionary
The First Order ships have the same kind of energy yield per shot
And we're going on the 'turbolasers have equivalent energetic potential to a nuclear warhead' theory?
Not a theory fam
Those are official data sheets
>what is Base Delta Zero in the clone wars tv show
right, but cinematic display is ultimate data source
A couple frigates can liquefy an
planet's crust in a day.
True, but they're ranked on the same level canonically
There's some really funky energetic inefficiency going on
Not really
The reactors on the ships can output several yottawats peak
I'm just talking about weapon impacts on terrain
Ohh, got it
afaik the megaton figures are for max power shots
Nerds
jej
You can adjust the energy you put into the plasma before it's fired
Obviously if you're just targeting a building you don't want to liquefy the entire province
so
we just need to meme a starwars frigate into existence
and then nuke california from orbit
clearly
Exactly
So what you're saying is that canonically SW ships routinely underpower their combat firepower
Fuck cali
>tfw you will never have a comfy Acclamator-Class frigate where you party with your Anticom friends
feelsbadman
And yeah, max power shots require way longer cooldown times
As in several minutes of recharging
Okay
So
So less powerful shots (in the kiloton range) are preferred
40k wins in both range and dps then
fuggg
Granted
rip sheev
SW ships can access nuclear impacts way easier than IN ships can find lost caches of nuclear warheads
True
Also, 40k ships are way slower and less maneuverable iirc