Message from @Snookers
Discord ID: 351478308539465728
35
/r 1d10
@Horatio Cary: `1d10` = (8) = 8
/r 1d100
@halafradrimx: `1d100` = (19) = 19
/r 1d10+4
@halafradrimx: `1d10+4` = (10)+4 = 14
/r 1d100-20
/r 2d10
/r 1d100-20
you mader faker
/r 1d100
@sorestree- SD: `1d100` = (14) = 14
F
F
ef
waaaaaagghhhh
/r 1d10+6
@sorestree- SD: `1d10+6` = (9)+6 = 15
mane
/r 1d100
@Fireball Bastard: `1d100` = (12) = 12
/r 2d10d1+5
@Fireball Bastard: `2d10d1+5` = (4+~~3~~)+5 = 9
I revv my Eviscerator.
Starting Skills: Common Lore (Adeptus Mechanicus,
Tech), Forbidden Lore (Adeptus Mechanicus),
Forbidden Lore (Archeotech) or Logic, Tech-Use.
LOGIC (INTELLIGENCE)
Aptitudes: Intelligence, Knowledge
Logic is the ability to think logically, solve puzzles, and
dissect information rationally and quickly. A character skilled
in logic can detect patterns where others cannot, see how
each piece fits together into a whole, and gather meaning
from chaos. In addition to finding clues, solving riddles, or
completing puzzles, logic can also be used to help a character
in games and endeavours where chance plays a large part,
such as gambling.
The GM can call a player to use the Logic Skill when:
• He must solve a riddle or puzzle.
• He is looking for a clue in a vast amount of unrelated
information.
• He is trying to win at a game of chance.
/r 1d100
@Horatio Cary: `1d100` = (70) = 70
"I WILL LEAD THE CHARGE!"
(I'm not going to yell on VC.)
XD
/r 1d100
@Horatio Cary: `1d100` = (16) = 16
/r 1d100
@Fireball Bastard: `1d100` = (48) = 48
/r 1d100