Message from @Piv

Discord ID: 619978291822067717


2019-07-22 06:46:19 UTC  

Well, never thought about it. Fair enough

2019-07-22 06:46:24 UTC  

It really just depends on what you think your role is as DM is. In my mind, it is to create a universe that people can be themselves in. Some DMs write out the whole story from day 1 and thats how they want it to happen

2019-07-22 06:46:42 UTC  

And they will do anything in their power to make you do what they want.

2019-07-22 06:48:44 UTC  

For example, in the current campaign I am playing, lets say we are transporting goods from one store to another. Every box we transport is rigged with some way to alert the store owners to us tampering with it. I wacked a chest with an axe to see what was inside, and then mended it back shut, and the DM says "well there was a letter with invisible ink that would disappear if you saw it" so the store owner knew we opened it.

2019-07-22 06:49:23 UTC  

Big enemy on the side of the road. We could sneak past it? Nah he made a huge snow drift that is impossible to pass, you have to fight this guy.

2019-07-22 06:50:40 UTC  

Guards start harassing you, but they are 6 levels over you so they are impossible to kill, so you literally are forced into doing what they say or your character dies.

2019-07-22 06:51:38 UTC  

Just stupid shit like that, plot armor for the DM. Really takes the fun out of it. You get railroaded and that literally defeats the purpose of DnD, a game which is supposedly limitless.

2019-07-22 06:54:29 UTC  

The best proof I have that it is in fact railroaded, is our DM had us cone across a horde of possesed people, with a zombie like virus, only demonic in nature. They were attracted to light, so we devised a plan to lead them into town and start a zombie apocalypse. They had been following us for a while, so we knew that had unlimited range, but DM just made it get so cold that we had to abandon luring them or else we would die in the cold because he didn't want us to start a zombie apocalypse because he didn't have that planned out.

2019-07-22 06:56:18 UTC  

If you DM, and you think the players are gonna do what you want them to do, you're naive. And if you think you should force them to do what you want them to do, then you shouldn't be DM. Obviously, the DM should keep the players on track and not let shit get retardedly off base. But there is a difference between keeping things interesting and keeping players focused than just forcing them step by step to play your fantasy

2019-07-22 10:27:52 UTC  

I fucked up. Forgot the signal heee won't let me use xalls out ti multiple people/aps

2019-07-22 13:51:04 UTC  

@Fe4r_incarnate heck now it makes sense

2019-07-22 16:02:27 UTC  

yee

2019-08-20 05:16:27 UTC  

hey I run AD&D 2e constantly on Roll20

2019-08-20 05:16:35 UTC  

if anyone's into that ed

2019-08-20 05:46:33 UTC  

Never done 2e

2019-08-20 17:54:02 UTC  

I've done 5e and homebrew

2019-08-20 20:33:37 UTC  

2e has an unwarranted reputation for being difficult to learn but when you're using something like roll20 it takes a lot of the dumb-math and automates it so it's easy to at least play it

2019-08-20 23:30:15 UTC  

2e is the Best

2019-09-04 18:32:53 UTC  

Anyone here interested in VTM?

2019-09-07 19:28:34 UTC  

What's that

2019-09-07 19:32:23 UTC  

Vampire the Masquerade, set in the modern day you play as a vampire trying to not die, uses a d10 system I think is pretty neat and has lightning fast character creation, which is good because you die a lot for making common sense mistakes

2019-10-12 05:07:50 UTC  

@thedarkness05 if I ever join a starfinder game. I stg. I am going to play a Skittermander

2019-12-10 12:04:28 UTC  

Anyone ever done either a Deathwatch or Only War campaign?

2019-12-10 13:07:29 UTC  

Yes

2019-12-10 13:07:48 UTC  

Accidentally killed a pc in deathwatch

2019-12-10 21:35:52 UTC  

Whatโ€™s deathwatch? Like the 40k deathwatch?

2019-12-10 21:53:13 UTC  

Yes

2019-12-11 06:44:13 UTC  

Yes it is

2019-12-11 06:44:23 UTC  

The 40k one

2019-12-11 07:18:08 UTC  

Nice, how do they handle different classes? Just different flavors of space marines or you get other imperial units?

2019-12-11 13:01:51 UTC  

@Piv deathwatch is individual space marines

2019-12-11 21:10:24 UTC  

Well first it is divided by what chapter you are from since Deathwatch is like a seal team 6 group you can come from all different chapters in the imperium , then it is divided again by what class you take which can be either a Tactical, Assault,Devastator, apothecary, and tech marine. Along with certain first founding chapters have special starting class as well

2019-12-11 21:12:31 UTC  
2019-12-11 21:13:19 UTC  

If you want different Imperial units like guard or something there is only war or Dark Heresy

2019-12-11 21:14:39 UTC  

Only war is the shit, just sayin

2019-12-11 21:14:56 UTC  

Or do a combination RPG of them just the marine characters will be extremely over powered especially if your GM lets you play Grey Knights into it ๐Ÿ˜ˆ๐Ÿ˜œ

2019-12-11 21:15:50 UTC  

It is not bad a only war campaign

2019-12-11 21:15:56 UTC  
2019-12-11 21:22:15 UTC  

Iโ€™m going to be join a Deathwatch campaign that will be set in the Horus Heresy era

2019-12-11 21:47:11 UTC  

Dank