Message from @Colonel Clint
Discord ID: 636526225132617741
Okay so COD MW's Download is 116GB. So well issuant that small
Laughed my arse off at the Jan part
Long interview but boy oh boy is it good to see the ANC being laughed at on the international stage...
you should watch kaaplander
Seen his channel though it was removed from youtube recently.
oh it was
Have you all played Hell Let Loose?
I'm interested in it, but worried it's going to share the same fate as Post Scriptum and not have high-pop servers
imho the only point where its superior to PS atm is visuals.
The maps look damn good. Lekker to stay in theme. ;)
From a gameplay standpoint i'm pretty disappointed.
Sound is extremely thin, and nearly impossible to locate.
Gunplay is .... sluggish and feels early 2000s.
Teamplay is pretty meh, the game attracted tons of people that don't have or want to use a mic.
The current meta is to suicide your entire Squad when youre not in the thick of the fight.
I backed their campaign early, so i'll look into it from time to time, but from a pure enjoyment per match perspective i'd rather fire up PS at 20:00 and get a good match out of it.
Thanks for the perspective, that helps a lot
"Teamplay is pretty meh, the game attracted tons of people that don't have or want to use a mic."
Squad has attracted the same kind of people recently.... Grinds my fokken bones playing with that lot.
Can't stand playing in Squad where half the squad is silent and all around the map doing their own thing.
seems like Apex is for you then cause no one has a mic lol
Fuck that.
Excuse my German
Fuck Apex. Worst game I've played in a while
Excuse your German too
its oky im pretty good at it lol
but it has its bugs and stuff that make me wanna burn my pc
Yea, Squad has really seen a big dip in match quality since this years sale marathon.
I dont enjoy Squadleading very much anymore.
PS' playerbase may be kinda smallish by now, but the players that stayed usually know what they do.
Kinda like in PR.
Ja that's the problem when a playerbase grows too fast
Especially for a game in Squad's subgenre
Imagine SQUAD but it's in real life and in South Africa and we're deposing the government and throwing the ANC out of Helicopters
It's not a typical FPS such as Call of Duty and Battlefield where no communication and teamwork is involved in any way.
The general lack of community wide enforced rules (like in PR) and the lack of admins in general also dont really help getting the shit players out of game asap.
In Squad theyll get kicked, find one of 1000 servers with no rules or admins and stick.
Ja the lack of "community policing" is an issue too. There only really used to be that one guy that took marksmen role and no microphone just get his sweet kills. Nowadays half the squad if not the entire team is that one guy...
Anyway hopefully Squad's community reforms back to its old self it should anyway as I don't see the mic-less lone wolfing guys staying very long
especially if/when buddy rally goes. As that in my opinion is what really is ruining the gameplay right now
No incentive to use transport vehicles at all.
Except for the beginning of the match. But once you're in the thick of it. No point in calling in a helicopter or truck to pick you up when it is far easier and less dangerous to just pop a new rally on squad 2's rally and there we go instant teleport across the map to the next objective.
Big mistake in game design there in my opinion.
Agree 100%
Well if it doesn't go in vanilla it'll definitely go in the Border War mod as reliance on vehicles at least for the SADF side is paramount otherwise it'll be impossible to replicate the tactics of the SADF
That and less of an incentive to stick to fucking cover after getting revived, because you can be picked up anyhow.
They reduced downtimes to get a more action oriented crowd in, but also mitigated any "risk" that comes with getting shot... the *long* time until you get into action again.