Message from @Springbok

Discord ID: 570987820618088464


2019-04-25 14:49:16 UTC  

https://cdn.discordapp.com/attachments/510515265834844160/570984681298853889/20190417213808_1.jpg

2019-04-25 14:49:30 UTC  

oky yea i see

2019-04-25 14:49:53 UTC  

Only got side screenshots of it. But ja it's a SA-330 Puma an old Armed Assault model or ARMA 2 can't remember exactly

2019-04-25 14:51:21 UTC  

shouldn't it still be brown since its still border timeline or was it that colour

2019-04-25 14:52:07 UTC  

IIRC the Pumas early war were OD. But were then given a camouflage pattern. Let me post some reference images

2019-04-25 14:52:36 UTC  

thx

2019-04-25 14:53:25 UTC  

OD green very early war

2019-04-25 14:53:37 UTC  

Later on with the camouflage pattern

2019-04-25 14:55:00 UTC  

oh yea i see now

2019-04-25 14:56:04 UTC  

They were shot down in Mozambique during Operation Uric/Bootlace

2019-04-25 14:56:17 UTC  

damn

2019-04-25 14:57:29 UTC  

that was just luck for the enemy

2019-04-25 14:58:23 UTC  

Well the Pumas and Alouettes were vulnerable to enemy 23mm and 14,7mm AA fire. Hence why they were bombed by fast movers before the rotorcraft moved in.

2019-04-25 14:58:57 UTC  

But sometimes were caught off guard. Like another Puma that was shot down by SWAPO during Operation Meebos II

2019-04-25 14:59:36 UTC  

Not easy to spot an AA gun emplacement in the bush

2019-04-25 15:00:18 UTC  

And I'm sure that's going to be the case in the mod itself. Ground forces will have to deal with anti-air emplacements otherwise the choppers are going to have a hard time

2019-04-25 15:01:44 UTC  

Ground forces or fast movers. How I'm going to deal with the fixed wing aircraft will be interesting... As IIRC SQUAD won't be including flyable fixed wing aircraft. They'll be controlled by AI like Post Scriptum. I don't really want to do that but of course if there is no feasible way to implement flyable aircraft due to the size of the maps then they'll have to be implemented the same way as PS.

2019-04-25 15:08:55 UTC  

its gonna be like rising storm vietnam when we have to land somewhere

2019-04-25 15:09:07 UTC  

Well the sizes of the maps will be larger

2019-04-25 15:09:23 UTC  

But ja finding a good place to land will be tricky on some maps with the thick bush

2019-04-25 15:09:43 UTC  

Could just hover

2019-04-25 15:09:48 UTC  

and have the guys jump out

2019-04-25 15:10:37 UTC  

i know some of the places was wide open so maybe that could help but that leads to the guys being sitting ducks

2019-04-25 15:11:14 UTC  

Ja if landing in a hot LZ it's preferable to have guys on the ground first to secure the LZ.

2019-04-25 15:11:26 UTC  

Otherwise you're just landing right into an enemy ambush

2019-04-25 15:16:22 UTC  

exactly so im thinking a Alouette goes in first with a fire team to clear the LZ somewhat for the Pumas/Oryxes

2019-04-25 15:17:01 UTC  

Ja well there may be various scenarios that would play out in LZ's depending on the situation

2019-04-25 15:17:47 UTC  

If you've got ground forces nearby it's best to have them secure the LZ first then land.

If no ground forces nearby then have fixed wing bomb the area or smoke it up and then land

2019-04-25 15:18:02 UTC  

Best way to minimize the risk of an LZ ambush

2019-04-25 15:18:43 UTC  

true

2019-04-25 15:19:02 UTC  

we'll have to test everthing ones we get there

2019-04-25 15:19:17 UTC  

Yup

2019-04-25 15:19:29 UTC  

I'm keen to see how different the meta will be compared to vanilla SQUAD

2019-04-25 15:19:48 UTC  

No optics, thick bush, different vehicles (SADF side anyway)

2019-04-25 15:20:12 UTC  

Closer engagements on many maps due to the environment and lack of scopes

2019-04-25 15:20:34 UTC  

Trying to get some decent black skin on the FAPLA reskins

2019-04-25 15:20:51 UTC  

They look weird... Bone structure is off 😬