Message from @GandalfTheGreen

Discord ID: 592206500844404736


2019-05-06 01:24:57 UTC  

https://cdn.discordapp.com/attachments/379214321907007488/468599107145957397/unknown.png The first light ray sim is showing that the angular separation on each side of the lens is equal.
The second 2 are to show how the points of light will merge into onehttps://cdn.discordapp.com/attachments/379214321907007488/468601108441595906/unknown.png These are two points of light that are close. https://cdn.discordapp.com/attachments/379214321907007488/468601846089646090/unknown.png

2019-05-06 01:24:59 UTC  

Post 1 of 2

How angular resolution works:
https://cdn.discordapp.com/attachments/379214321907007488/459818062858682368/65116694_resized550bbc_sg_g4_eye.png

The further an object (i.e. boat, building mountain) gets away from the lens, the angular separation will continue to close until the light blurs together and eventually becomes a line or point or edge"
https://cdn.discordapp.com/attachments/379214321907007488/468546464780386306/Airy_disk_spacing_near_Rayleigh_criterion.png

"As he looks downward toward his feet the slant approaches zero, as he looks upward the slant increases, as the center of clear vision approaches the horizon the slant becomes maximal, and at the horizon itself the land ceases to be a surface and becomes an edge"
https://zdoc.site/gibson-1952-the-perceived-slant-of-visual-surfaces-citeseerx.html

https://cdn.discordapp.com/attachments/458196098767388674/461973747197411339/Screenshot_20180628-121601_Drive.jpg

As you look down the right side of the hallway, you'll see the angular separation of light begins to close the further you look. Then looking at the left side of the hallway you'll notice the angular separation of light does not close or blur as quickly as the right side.
https://cdn.discordapp.com/attachments/379214321907007488/468578739572441119/look-down-the-hallway.jpg

2019-05-06 01:25:00 UTC  

Post 2 of 2

Here are some questions you can ask yourself. Where is the plane of the eye? What is the relative angle between the surface of target and the plane of the eye? Given that angle , what is the angular separation of the points of light on that target?

https://cdn.discordapp.com/attachments/419246750260264960/470518575698935808/unknown-65.png

Notice the blue cones angle compared to the orange cone. The blue cones angle will lose the light first on the bottom and the ground will start to blur with the object but if you raise in height the resolution will increase shown with the orange cone because the angle of light hitting the retina or camera is made larger. Once the angle becomes too shallow the light turns into a line or Edge. Think of buildings or boats or mountains not as objects but as quadrillions of points of light or photons coming to your retina at different angles and some will become non-resolvable before others. The ones closest to you disappear first as you back away. You will see the ground running up to the horizon then see the horizon as a line and will see things like the sky still or if there's a mountain or building you will still see the top parts but eventually those will also become unresolvable as they get further away and the angle changes.

2019-05-06 01:25:05 UTC  

https://cdn.discordapp.com/attachments/571747131786919944/574768566843342859/20180709_140838.jpg

2019-05-06 01:54:33 UTC  

https://cdn.discordapp.com/attachments/571747131786919944/574775983962456064/The_effects_of_viewing_angle_camera_angle_and_sign_of_surface_curvature_on_the_perception_of_three-d.pdf

https://cdn.discordapp.com/attachments/571747131786919944/574775984457252884/todd_2005_the_effects_of_field_of_view_on_the_perception_of_3D_slant_from_texture.pdf

https://cdn.discordapp.com/attachments/571747131786919944/574775984457252886/flock_1965_optical_texture_and_linear_perspective_as_stimuli_for_slant_perception.pdf

https://cdn.discordapp.com/attachments/571747131786919944/574775985040523264/On_the_limits_of_resolution_and_visual_angle_in_visualization1.pdf

2019-05-06 03:19:21 UTC  

2019-05-12 17:05:28 UTC  

ISPRS Istanbul Workshop 2010 on Modeling of optical airborne and spaceborne Sensors, WG I/4, Oct. 11-13, IAPRS Vol. XXXVIII-1/W17. http://www.isprs.org/proceedings/XXXVIII/1-W17/5_Yilmaz.pdf

https://cdn.discordapp.com/attachments/571747131786919944/577179548878110730/unknown-9.png

2019-05-12 17:05:35 UTC  

https://cdn.discordapp.com/attachments/571747131786919944/577179581371645964/Screenshot_20190512-095614_Drive.jpg

https://cdn.discordapp.com/attachments/571747131786919944/577179581912580127/Screenshot_20190512-095656_Drive.jpg

2019-05-14 16:47:31 UTC  

optics arent gonna prove anything they think u can see 300 light years away so nothing optical will every prove it to them they cherry pick what is real at the horizon or what is an optical illusion so

2019-05-27 15:22:40 UTC  

https://cdn.discordapp.com/attachments/571747131786919944/582589499394228224/FB_IMG_1558943540170.jpg

2019-06-21 13:19:15 UTC  
2019-06-21 13:23:05 UTC  

@GandalfTheGreen you should watch that. Maybe bring you back to the reality of how perspective works

2019-06-23 04:12:44 UTC  

@Citizen Z Once you understand that if you want to prove something is flat and level, you need to be parrellel to it. I know exactly how perspectie works, and why flat earthers need lines to baby step them through it. The reality of the situation, is that your vision has been manipulated for a very long time.

2019-06-23 04:14:13 UTC  

Okay whats the concave curve math

2019-06-23 04:17:05 UTC  

Let me know when you're done reading that.

2019-06-23 04:17:12 UTC  

Please and thank you.

2019-06-23 04:19:12 UTC  

"A Ground level camera removes zonular accomadation caused by objects being beneath eye level allowing you to measure a level objects relationship to the things potentially above it."

2019-06-23 04:19:36 UTC  

Think of your eyes, as like... Concial regions of sight.

2019-06-23 04:19:47 UTC  

If you are looking down that is.

2019-06-23 04:20:09 UTC  

IF you are flat with something, looking dead on, it removes that perspective .

2019-06-23 04:21:03 UTC  

Light flashlights, how they project a conical beam

2019-06-23 04:21:09 UTC  

You receive ligth in this fashion.

2019-06-23 04:21:42 UTC  

If you lay flat and even with a surface, you can tell if it's flat and even, because the region of perspective changes to match the actual enviroment.

2019-06-23 04:21:54 UTC  

You will always see a "flat earth" at eye level.

2019-06-23 04:22:45 UTC  

You're only going to be able to tell it's not flat by lying down and using a high powered lense to demonstrate the horizon higher than the things above the "flat" water.

2019-06-23 04:29:02 UTC  

Why does the sky meet the ground

2019-06-23 04:29:15 UTC  

Is the sky convex then?

2019-06-23 04:29:36 UTC  

You arent thinking of basic perspective

2019-06-23 04:29:43 UTC  

lol.

2019-06-23 04:29:47 UTC  

Its simpe stuff

2019-06-23 04:29:53 UTC  

No, it's rather complex

2019-06-23 04:29:59 UTC  

And you would rather not sit through it all.

2019-06-23 04:30:04 UTC  

But the math works

2019-06-23 04:30:25 UTC  

https://cdn.discordapp.com/attachments/571747131786919944/592209826709241856/MostlyFlatShoreLine.png

2019-06-23 04:30:33 UTC  

That's cute stuff bibleman.