Message from @Exilarch

Discord ID: 384101388189433856


2017-11-25 21:56:47 UTC  

like if you take 3 line segments, does it give you the area of the triangle between the points?

2017-11-25 21:57:17 UTC  

just trying to understand the application concept

2017-11-25 21:57:29 UTC  

you can extend the theorem to 3 dimensions for example all you have to do is add it as well like sqrt(a^2 + b^2 + c^2)

2017-11-25 21:57:35 UTC  

that's it, it applies to any number of dimensions

2017-11-25 21:57:59 UTC  

that's it? square root of variables squared?

2017-11-25 21:58:12 UTC  

to find a length between 2 points ye

2017-11-25 21:58:18 UTC  

I see

2017-11-25 21:58:22 UTC  

length between 2 points

2017-11-25 21:58:41 UTC  

so in the 3d version, where you had 3 vectors at right angle, what would the result of that tell you

2017-11-25 21:58:52 UTC  

And if you modify the pythagorean theorem or just subtract two vectors/points with eachother and then compute the pythagorean theorem on the resulting vector from the subtraction you get the distance between the two points in space.

2017-11-25 21:59:23 UTC  

nigger turn down your autism, just answer my questions straight so I can understand

2017-11-25 21:59:39 UTC  

if you had 3 vectors that were all perpendicular to each other it would tell you the total length of all 3

2017-11-25 21:59:46 UTC  

only when all are perpendicular

2017-11-25 21:59:50 UTC  

okay

2017-11-25 22:00:35 UTC  

wait... so if you had 3 vectors perpendicular, all with magnitude 1, that theorem would give you sqrt3, like 1.7

2017-11-25 22:00:44 UTC  

yeah

2017-11-25 22:00:49 UTC  

what does that magnitude equal in actual geometry

2017-11-25 22:00:54 UTC  

and then if you had 4 dimensions you'd get 2, etc.

2017-11-25 22:00:58 UTC  

Are you making a Michael Angelo painting with the guy stretched out all golden ratio like with your words my nigga?

2017-11-25 22:01:23 UTC  

So if you have a vector represent an individual human the dimensions could be their age, height, sex etc etc. Then you could have a cloud of points representing people and then compute the distance from one person to another across all their different metrics.

2017-11-25 22:01:47 UTC  

so you have 3 vectors 1 unit long all perpendicular, then 1.7ish as the result of the formula, but what is the 1.7? distance from what to what?

2017-11-25 22:02:09 UTC  

if you line up all vectors one after the other, that would be the shortest length from the beginning to the end

2017-11-25 22:02:24 UTC  

like the triangle hypotenuse, the exact same as that but in 3 dimensions

2017-11-25 22:02:43 UTC  
2017-11-25 22:02:47 UTC  

Hope you like it.

2017-11-25 22:02:57 UTC  

who is that

2017-11-25 22:02:59 UTC  

J do you suppose you could draw me a quick MSpaint pic?

2017-11-25 22:03:25 UTC  

google has some good ones

https://cdn.discordapp.com/attachments/267086373285134338/384101798115278850/file_40730.png

2017-11-25 22:04:05 UTC  

ah, I see

2017-11-25 22:04:21 UTC  

@white pride world wide

2017-11-25 22:04:26 UTC  
2017-11-25 22:04:28 UTC  

i figure that's what he was trying to get across

2017-11-25 22:04:31 UTC  

that makes sense

2017-11-25 22:04:43 UTC  

You embody some classical Swedish virtues. Not even just nordic, but specifically Swedish

2017-11-25 22:05:11 UTC  

WPWW needs to clean up his presentation. I like to watch his thoughts because he's smart and gets stuff done so I don't talk trash, but a bit of clarity would be nice

2017-11-25 22:05:27 UTC  

I invented bezier surfaces and image warping independently of knowing what bezier surfaces was https://i.imgur.com/rDTbGDS.gifv

2017-11-25 22:05:41 UTC  

the fuck is that

2017-11-25 22:05:45 UTC  

neat dude. you're like a savant

2017-11-25 22:05:53 UTC  

Hagel