Message from @carlito

Discord ID: 566715788593987584


2019-04-13 20:03:18 UTC  

Matrix could be real, but a flat simulation has always been easier than coding an entire cosmos. Just look at computer games. Flat realms. @Hamburger Guy

2019-04-13 20:03:21 UTC  

then you don't have to see them

2019-04-13 20:03:42 UTC  

but ):

2019-04-13 20:03:53 UTC  

https://cdn.discordapp.com/attachments/484514023698726912/566715202716958836/DeepinScreenshot_select-area_20190413154341.png

2019-04-13 20:03:56 UTC  

@Credibly Charted I was talking about your claim of globe having too much to prove it to be a round shape. I would like an example.

2019-04-13 20:04:02 UTC  

Game rendering is an interesting topic, especially in open world games

2019-04-13 20:04:06 UTC  

woops

2019-04-13 20:04:16 UTC  

Things that line up with the earth being round?

2019-04-13 20:04:23 UTC  

Yes

2019-04-13 20:04:28 UTC  

@Thicc James Stop paying it then

2019-04-13 20:04:32 UTC  

It could be flat on here but the second you go up a certain point it appears round

2019-04-13 20:04:33 UTC  

That you can prove

2019-04-13 20:04:37 UTC  

@Hamburger Guy how so in open world games

2019-04-13 20:04:41 UTC  

i wish i could but its not my choice

2019-04-13 20:04:53 UTC  

The day and night cycle for example, we have a good pretty explanation of how it works here on earth

2019-04-13 20:04:58 UTC  

Yes it is, you can pay your taxes or you can go to jail

2019-04-13 20:05:08 UTC  

Especially since most people know how light actually works

2019-04-13 20:05:30 UTC  

@Credibly Charted Day and night don't prove a globe.

2019-04-13 20:05:49 UTC  

@carlito in open world games the entire world isn't being rendered at once. Only your immediate surroundings. Jurk your head left, everything to the side of you is suddenly rendered.

2019-04-13 20:06:01 UTC  

There is a really good Vsauce3 video on it

2019-04-13 20:06:13 UTC  

they are less intensive coding then

2019-04-13 20:06:15 UTC  

How does it work on the flat earth? And a reasonable explanation please

2019-04-13 20:06:17 UTC  

@Hamburger Guy Elder scrolls is a flat realm. Even in lore.

2019-04-13 20:06:23 UTC  

Vsauce is the master of logical fallacies, gravity = globe, globe = gravity.

2019-04-13 20:06:31 UTC  

🤤

2019-04-13 20:06:41 UTC  

I was just referring to his simulation video

2019-04-13 20:06:49 UTC  

if earth is flat then how do you explain lunar eclipses?

2019-04-13 20:06:50 UTC  

Ah ok

2019-04-13 20:06:51 UTC  

Vsauce3 that is

2019-04-13 20:07:17 UTC  

@Thicc James Polarized superimposition of light waves

2019-04-13 20:07:24 UTC  

https://cdn.discordapp.com/attachments/484514023698726912/566716086469394453/DeepinScreenshot_select-area_20190311180753.png

2019-04-13 20:07:26 UTC  

https://cdn.discordapp.com/attachments/484514023698726912/566716098096005140/DeepinScreenshot_select-area_20190311180807.png

2019-04-13 20:07:28 UTC  

https://cdn.discordapp.com/attachments/484514023698726912/566716105650077706/DeepinScreenshot_select-area_20190311180822.png

2019-04-13 20:07:30 UTC  

@Hamburger Guy don't usually watch him but will check it out

2019-04-13 20:07:30 UTC  

https://cdn.discordapp.com/attachments/484514023698726912/566716112901898290/DeepinScreenshot_select-area_20190311180814.png

2019-04-13 20:07:40 UTC  

@Credibly Charted The sun is far smaller and far less powerful. Take a candle, for example. The light doesn't travel infinitely far. Same with the sun.

2019-04-13 20:07:48 UTC  

If the floor causes the shadow, you should be able to cast your own custom shadow on the moon right? So why don't you

2019-04-13 20:08:10 UTC  

It does as long as nothing obstructs it

2019-04-13 20:08:21 UTC  

The only problem is scattering

2019-04-13 20:08:34 UTC  

difference between a candle and sun is that the sun is a massive extremely powerful star and a candle is well a candle

2019-04-13 20:08:39 UTC  

Take for instance lasers