Message from @ping

Discord ID: 400467775958548482


2018-01-10 01:43:28 UTC  

Qt Creator if you want something lighter

2018-01-10 01:43:55 UTC  

At my first job after graduating there was a project they wrote nearly 15 years before I started there, and everybody was so afraid to touch the code for fear of breaking it that we never added features. At the same time, though, nobody was willing to write a new solution

2018-01-10 01:44:38 UTC  

Really, if it was as easy as it is in c# to reference things, and the intellicense was as good, I wouldn't mind c++ as much.

2018-01-10 01:44:53 UTC  

The main discernable feature of the project was an XML parser that took a configuration file and turned it into a query engine, but poorly

2018-01-10 01:45:31 UTC  

@Grenade123 it is, VC++ has GCed reference types

2018-01-10 01:45:50 UTC  

`void foo(std::string^ bar);`

2018-01-10 01:46:39 UTC  

I meant the actual set up. Once I've told visual studios that yes, I am not lying, there is C++ code there, I have not problem.

2018-01-10 01:48:05 UTC  

Then again, I haven't done much c++ work in visual studios that wasn't in vs10. It was 10 in college and then this code base at work is stuck with 3rd party stuff that only complies in 10.

2018-01-10 01:48:15 UTC  

oof

2018-01-10 01:49:11 UTC  

VS has always sucked hard when it comes to C++

2018-01-10 01:49:36 UTC  

they don't fully support c++14 yet iirc

2018-01-10 01:50:09 UTC  

Don't exactly like digging through the project settings to manually set the folder where the referenced code lives. Which then needs to be manually changed should you need to move it's physical location

2018-01-10 01:51:42 UTC  

I demand a video

2018-01-10 01:51:47 UTC  

Where Tim takes off his beanie.

2018-01-10 01:52:31 UTC  

There was a picture of him with no beanie.

2018-01-10 01:53:01 UTC  

Think it was in an ama on 4chan.

2018-01-10 01:53:15 UTC  

Is he hot?

2018-01-10 01:53:54 UTC  

@Dionara <#398973785426100234>

2018-01-10 01:55:43 UTC  

Why so much C talks..

2018-01-10 01:55:50 UTC  

Java master race!!

2018-01-10 01:55:58 UTC  

💢

2018-01-10 01:56:05 UTC  

Hehehe

2018-01-10 01:56:12 UTC  

Oh my god lol

2018-01-10 01:56:18 UTC  

He should just do what I do and shave his head

2018-01-10 01:58:08 UTC  

Seriously though. There's so many engines nowadays. For most kinds of indie games usin C is a waste of time

2018-01-10 01:59:43 UTC  

@.B so you use Java instead and get 10fps?

2018-01-10 02:00:11 UTC  

oh god my eyes

2018-01-10 02:00:16 UTC  

I code Payments and Security backend apps

2018-01-10 02:00:23 UTC  

Not games

2018-01-10 02:00:25 UTC  

people have actually made game engines in Swing

2018-01-10 02:00:28 UTC  

that's awful

2018-01-10 02:01:01 UTC  

@.B security backend? 🤔

2018-01-10 02:01:11 UTC  

Payday 2 was made in a racing game engine

2018-01-10 02:01:29 UTC  

payday 2 is a meme of a game

2018-01-10 02:01:35 UTC  

day 1 cheats

2018-01-10 02:02:23 UTC  

because they exposed all of lua's symbols which prevented LTO

2018-01-10 02:03:00 UTC  

and even to this day it's trivial to hook the vm, they don't even bother protecting it

2018-01-10 02:03:15 UTC  

C is versatile, but if the team is small and/or inexperienced. Using any random engine will produce better results

2018-01-10 02:03:45 UTC  

C is not versatile

2018-01-10 02:04:13 UTC  

Why bother with memory leaks and low level issues if you a making a simple FPS or RPG.. right?

2018-01-10 02:04:44 UTC  

@iceCalt Link Time Optimization