Message from @>Cytos, de lieve goede synth

Discord ID: 436510144130580510


2018-04-19 12:48:57 UTC  

well not plenty, but enough

2018-04-19 12:49:21 UTC  

In an online game like Hearthstone, I would argue not, because of how easy and convenient they've made it to buy them. It's much easier to get 'hooked' onto opening card packs in an online game than in a brick-and-mortar store.

2018-04-19 12:49:40 UTC  

im just wondering if i can justify the difference between card packs and lootboxes..

2018-04-19 12:49:57 UTC  

even if they are digital card packs...

2018-04-19 12:50:39 UTC  

if i recall correctly the overall value of a card pack from pokemon is always the same, if you count cathegories

2018-04-19 12:50:40 UTC  

like

2018-04-19 12:50:52 UTC  

1 shiny, couple of energies and a couple of basic pokemon

2018-04-19 12:51:36 UTC  

oh and tech cards

2018-04-19 12:51:38 UTC  

Still really similar to lootboxes, only lootboxes typically have a variety of items, not just cards, but then that's really hair-splitting at that point.

2018-04-19 12:52:32 UTC  

its also possible im just biased in favour of collectable cards cause i didnt feel like it effected me so much

2018-04-19 12:52:45 UTC  

never had any experience with lootboxes as a kid

2018-04-19 12:53:09 UTC  

Before I knew what I was doing, I let myself spend $500 on Hearthstone...

2018-04-19 12:53:13 UTC  

Years ago.

2018-04-19 12:53:25 UTC  

And I don't even play that game anymore today.

2018-04-19 12:53:41 UTC  

500 is like my gaming budget for over a year lel

2018-04-19 12:53:54 UTC  

including components fyi

2018-04-19 12:54:22 UTC  

I don't have a particular budget, but yeah I definitely don't spent that much on a single game unless I've been playing it for years.

2018-04-19 12:55:09 UTC  

Like last year I spent quite a bit on gaming, but only because the Nintendo Switch came out.

2018-04-19 12:55:14 UTC  

too give you an idea, i consider a game worth it, if it provided an hour of enjoyable gameplay for every euro spent

2018-04-19 12:55:25 UTC  

most games dont make that treshold tho

2018-04-19 12:55:28 UTC  

so i wait for sales

2018-04-19 12:55:34 UTC  

i never play shit on release anymore

2018-04-19 12:55:55 UTC  

I rarely buy games on release or preorder anymore, with Nintendo being the exception.

2018-04-19 12:56:03 UTC  

For the most part Nintendo has almost never let me down.

2018-04-19 12:57:14 UTC  

I think I remember someone, sometime, trying to make the argument that the rewards you get in different games from 'amiibos' were gambling. lol

2018-04-19 12:57:32 UTC  

I distinctly remember getting into that argument with someone, and I'm just sitting there going 'wut.'

2018-04-19 12:58:06 UTC  

issnt the reward set in stone?

2018-04-19 12:58:37 UTC  

Depends on the game. Some have very specific rewards, but other games kind of randomize the loot like in Zelda Breath of the Wild.

2018-04-19 12:59:12 UTC  

But you're not charged money to use an amiibo every time you use it; in fact, the only limitation on amiibo is that *you can only use it once a day.*

2018-04-19 13:00:04 UTC  

So even in bizarro world where amiibo *may* functionally be considered gambling, the amiibo *themselves* artificially prevent gambling by limiting you to only one 'charge' per day.

2018-04-19 13:00:06 UTC  

but you pay for it only once..

2018-04-19 13:00:16 UTC  

Exactly, you buy the figurine, and that's it.

2018-04-19 13:00:40 UTC  

Nothing like gambling.

2018-04-19 13:00:55 UTC  

Oh man, I wish I could remember who that argument was with now...

2018-04-19 13:04:39 UTC  

But yeah, there are a couple of ways you can argue the 'regulating lootboxes like gambling is incorrect' stance, but trying to say that "but then you have to regulate/ban amiibo too, then!" is not one of them. lol

2018-04-19 13:16:10 UTC  

well i guess lootboxes arent like gambling in that not all lootboxes give you shit you can trade with other people (liek you can win money at casinos)

2018-04-19 13:17:04 UTC  

the argument shouldnt be about how similar they are in mechanics i think

2018-04-19 13:18:10 UTC  

but on the spychological effect

2018-04-19 13:18:22 UTC  

though that might be too vague

2018-04-19 13:18:53 UTC  

It can be, but it can be made to be specific.

2018-04-19 13:35:40 UTC  

@>Cytos, de lieve goede synth @JadenFrostwolf for the record, there is a slight difference in how lootboxes work and how random card packs work, usually. and that is namely the ability to trade with someone else for what you want.