Springbok
Discord ID: 193095955891879947
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I can imagine! I've been reading Eye of the Firestorm by Roland de Vries. (thick ass book) and he mentions the Tiffies on numerous occasions
The Kwรชvoรซl is going to be an absolute monster to model... I'm leaving it for last ๐ฌ
Thanks! I'll need it.
@Kooijpolloi Looks like 101 Battalion used Casspirs as seen here
Incoming update on the Casspir in two mikes
Nope ๐
I model late at night. No distractions that way.... As my PC is in the lounge at the moment. Am going to move my PC into my bedroom soon
And also getting a new PC so I can finally move on from this potato.
Agh shame man. Good luck with that china.
@Boomninja Yes there will be.
@Boomninja You wanted to see whether weapons would be mounted on the Casspir? Well here is a taste. This is the M2a1 which'll be on there along with the M1919, FN MAG and a few others. Luckily I don't have to model most of them as they are already in Squad. Although the m1919 is in Post Scriptum... Not sure if I can use that in a Squad mod otherwise I'll just model my own m1919.
The shield will of course change as that is a modern version not seen on the Casspir
Trooper mod?
Never heard of it ๐ฌ
Ah ok. Oh it's that Sci Fi mod right?
Keen to see these two girls riding alongside each other in the bushveld soon.
The Buffel makes me cry though... Why... did they design her with an exposed engine... Modeling engines is not easy!
That's why in the mod I want players to be able to drive over enemies and kill them that way
As it was a tactic used in the Border War. Would be silly not to have that option to just squash any sneaky guys trying to do that.
Buffel engine...
That's a Rhino IIRC?
Or Moffel
@Kooijpolloi will probably know.
The chances of getting up to a Buffel to stab its engine is unlikely unless the crew have the situational awareness equivalent to a sloth.
It is vulnerable to small arms fire though...
I can see enemy players zoning in on the engine at least from certain angles. There is an armour plate covering the right side
Ja true. I will have to optimize the model a lot. The engine won't be as detailed as it is in reality. But the general shape will be as accurate as I can get it
As for RPG's they often caused through and through effects on the hull of the Buffel due to how thin the armour is
I'm certain that would piss off a lot of players though if they shoot the rear cabin only for it to kill one troop and exit the other side
Well it's pretty much a box at the moment
You can see parts of it in the Buffel image
open the original and zoom in
Alright will do a render quick
Ja but it wasn't standard in the war as per reference the majority of the Buffels had the exposed engine so that will be the more common variant in the mod
Engine looks like kak as you can see ๐ as it drove me on the verge of madness at the time so I never finished it. But will do so once I return to finish the Buffel
Indeed either run them over or shoot them. That's how it was done back then and how it'll be done in SABW: Operation Savannah ๐
That mesh grid will have to become a texture as it would be a complete waste to have it as polygons
A texture with an alpha map applied
There is also the flatbed Buffel which I assume was used for logistics?
Then the Mk II variant with the enclosed rear cabin
I've never seen it used in the Border War though at least no images for reference.
Makes sense then why I haven't seen any references of it over in Angola or SWA.
Ja was it used in the war?
US forces also used it as the Nyala. Never seen any pics of it in the Border War either
But after all the Border War stuff is done I'd like to include the SANDF but that's a long way from now and not certain
Would be interesting to see how the SANDF faction would hold up against the other vanilla Squad factions
Eh lets steer clear from that stuff Boomninja ๐ I'm so, so tired of the controversial kak we talk about online between us Saffas.
I understand some of it is legitimate but this is a channel for fun not political discussion ๐
Lekker โ๐ป
Another day, another update.
Last piece added for the session. Added the spare wheel branch protectors or whatever they are. I assume they're there to protect the rear spare tires from being ripped off.
Yup
I sent in a submission that's why ๐
Been hard at work on the Eland 90 as well today. But really struggling with it as it's got some real weird shapes to it. Will hopefully make some decent progress on it tonight
As I've downloaded a ton of reference images now including scale models with parts so I can model it part by part. As I reckon the Eland is more difficult to model than both the Casspir and Buffel
This is just the rough shape of it at the moment but I reckon I'm tackling it wrong. Will probably start from the turret ring as that is where the problem is.
@BoreSightGaming thanks for the encouragement man. Always glad to have it.
Thanks man!
That's perfect thanks Dana.
I remodeled this thing so many times last night it's not funny ๐ช anyway I reckon this version will work out. As I've changed the blueprint as the other one just wasn't working well for me.
I'm modeling this in a different method to the Buffel and Casspir. With the Eland I have separated the floor, roof and walls as individual parts that will then be joined once I am happy with the general shape of the hull.
That's the 60mm mortar version
90mm variant ๐
Capable of taking on enemy T-34'85 and T-55 tanks
Albeit the latter needs carefully placed shots
Ja 90mm as well as it was the most common Eland variant
Only real difference between the two is the turret and cannon
The hull itself is the same. Much like the Ratel 20 and 90 having different turrets as the only different more or less.
Okay.... Phew finally some flipping progress on the Eland.
You don't want to know how many times I've modeled and remodeled the hull ๐ฌ It's proving quite a tricky thing to tackle due to it's funky shapes.
Anyway I'm happy with the way the hull is shaping up now. Should start looking pretty cool by tomorrow.
I'm trying to get as many vehicles in the work in progress pipeline so I can pump them out quickly one after the other when Modding 2.0 comes out. Of course that is being optimistic!
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