modeling

Discord ID: 510512702636949507


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2019-10-06 09:41:00 UTC

i havent asked but are you planning on adding the olifant MBT ?

2019-10-06 09:41:07 UTC

well the mk1 and 2

2019-10-06 09:41:17 UTC

Yep Olifant will be modeled at some point both the Mk I and Mk II

2019-10-06 09:41:54 UTC

Ratels will also have their respective Mk's right now I'm modeling the Mk I

2019-10-06 09:41:56 UTC

ahh i cant wait

2019-10-06 09:42:23 UTC

So I'll be able to add the MK I to the earlier operations while the Mk II to later operations

2019-10-06 09:42:29 UTC

Same with the Casspir.

2019-10-06 09:42:36 UTC

yup

2019-10-06 09:42:55 UTC

I'm looking forward to the ZT3 that'll be fun!

2019-10-06 09:43:23 UTC

the ingwe missile ?

2019-10-06 09:43:32 UTC

Yep

2019-10-06 09:43:50 UTC

Will be the scariest thing on the battlefield as it cut through T-55's like nothing

2019-10-06 09:44:19 UTC

Of course they'll only be on a few maps set in 1988

2019-10-06 09:44:41 UTC

But the SANDF will have them on all maps

2019-10-06 09:46:29 UTC

i wonder if the eland will be accurate on the battlefield seeing that they knocked out more powerfull t55s

2019-10-06 09:47:18 UTC

Well I'll make sure they'll be able to take them out at close range from the rear and sides

2019-10-06 09:47:35 UTC

Though one shot from a T-55 and you're cooking...

2019-10-06 09:49:19 UTC

yup

2019-10-06 09:49:35 UTC

luckily the eland is fast and can manouvre quickly after firing

2019-10-06 09:50:31 UTC

Yup but I have a feeling players are going to feel very vulnerable in them considering it can only stop up to 7.62x51 rounds anything above that goes through.

2019-10-06 09:51:34 UTC

i believ the turret could stop a bit more

2019-10-06 09:52:18 UTC

since the eland was our modification of the panhard EML

2019-10-06 09:52:19 UTC

The mediocre performance of improvised tank destroyers at Cuvelai convinced Ep van Lill, commander of 61 Mechanised, that his men could no longer be asked to fight tanks with armoured cars. Van Lill informed General Viljoen that the Eland-90 simply could not stand up to the heavier protection and armament of T-54/55s. "Tank busting" expended too much 90mm ammunition and fatigued recoil systems. As demonstrated during Askari, crew morale was also affected when ordered to take on T-55s in their vulnerable vehicles. This contradicted South African Armoured Corps (SAAC) doctrine, which was to fight tanks with tanks.

A few weeks later, van Lill was vindicated when a squadron of British Centurions - modified in South Africa as the "Olifant Mk1" - were delivered to the 61 Mechanised base in Omuthiya. As Angola was not seen as a conventional threat to South West Africa itself, the retention of tanks in that territory was not regarded as cost-effective and Olifant crews frequently rotated out. During Operations Moduler, Hooper, and Packer, Ratel-90s were again used in the role of tank destroyers.

Task Force Victor's performance during Askari left much to be desired. At SADF review meetings, the reservists involved were bluntly criticised as "the worst battle group in 82 Mechanised Brigade". More attention was devoted to improving reservist leadership and morale. Also noted was the antiquity of the Eland, which was beginning to hinder operations. It was not deployed in Angola by the SADF again.

2019-10-06 09:53:45 UTC

that i can believe

2019-10-06 09:53:57 UTC

the eland was never meant to be a tank destroyer

2019-10-06 09:54:05 UTC

After Op Askari there were no more Elands. So I'll have to make sure I don't put any in on the maps that take place after said operation

2019-10-06 09:54:21 UTC

yup

2019-10-06 09:54:56 UTC

it wouldve been cool if it was possible to lock a scouting ability to a certain vehicle like the eland

2019-10-06 09:55:03 UTC

Though SWATF continued to use them til the end of the war IIRC.

2019-10-06 09:55:07 UTC

and then in later ops it could go to the ratel

2019-10-06 09:55:24 UTC

How would a scouting ability work?

2019-10-06 09:55:43 UTC

Lets move the discussion to general chat

2019-10-06 09:55:49 UTC

10-4

2019-10-06 18:28:14 UTC

Learned how to render out models with the matcap materials applied.

https://cdn.discordapp.com/attachments/510512702636949507/630471395561832458/Casspir.png

2019-10-07 19:31:37 UTC

Would this pass as a boabab

https://cdn.discordapp.com/attachments/510512702636949507/630849734856278047/1570476156263_Screenshot_2.png

2019-10-07 19:55:29 UTC

uhh yes and no

2019-10-07 19:55:43 UTC

trunk is fine

2019-10-07 19:55:52 UTC

but branches are a bit weird

2019-10-07 19:56:16 UTC

Where'd you find that? Or did you make it yourself?

2019-10-07 20:03:35 UTC

Made it, but will have to start from scratch... LOST IT!! lol

2019-10-07 20:04:03 UTC

Damn

2019-10-07 20:04:11 UTC

Made in speedtree?

2019-10-07 20:07:35 UTC

That costs money ๐Ÿ˜ฌ... No. I am a cheap skate when it comes to things like that ๐Ÿ˜‚

2019-10-07 20:08:40 UTC

Tree it

2019-10-07 20:12:07 UTC

I have thousands of boababs around me, I think I should get some photos before I try this again

2019-10-07 20:14:38 UTC

Was gonna do a 3d scan, but I don't think it would work

2019-10-07 20:24:45 UTC

https://cdn.discordapp.com/attachments/510512702636949507/630863104573440010/20190924_094110.jpg

2019-10-07 20:26:07 UTC

OK so I do still have some pics... I was way off

2019-10-07 22:41:21 UTC

@66Lost99 your first attempt isn't bad though hey

2019-10-07 22:41:54 UTC

That's far cry 2's baobab

2019-10-07 22:42:05 UTC

God I loved Far Cry 2

2019-10-07 22:43:33 UTC

Ja FC2 was lekker though the constant respawning enemies was a bit much! But I loved the setting. FC series really should revisit it...

2019-10-07 22:46:31 UTC

Nope, they'd get too much flak because it's not white people or random arabs being killed, and that's racist in the media's eyes.

2019-10-07 22:47:53 UTC

Eh maybe or they just don't feel like returning to that setting yet.

2019-10-07 22:50:10 UTC

Probably, but after the media got on them for not saying 'white man bad' in Far Cry 5 I can tell you there's no way they'd risk the media crucifying them on a return to Africa.

2019-10-07 22:51:28 UTC

Screw the media. They can flap their lips all day but the next day they'll always be talking about something else and completely forget yesterday.

2019-10-07 22:51:39 UTC

It's all about clicks.

2019-10-07 22:51:51 UTC

We can all think that but no corporation would risk losing even a dollar over it.

2019-10-07 22:53:11 UTC

I seriously doubt they would lose a lot of sales. Maybe from a few soccer moms buying their sweet little johnny his birthday present but as for the average gamer that purchases their own games they won't give a damn.

2019-10-07 22:53:46 UTC

Anyway best to move this chat to off-topic

2019-10-08 07:44:04 UTC

https://cdn.discordapp.com/attachments/510512702636949507/631034063582396416/Screenshot_6.png

2019-10-08 07:52:42 UTC

Looking good man. What software you using? @66Lost99

2019-10-08 07:54:24 UTC

Nvm saw it TreeIT

2019-10-08 07:55:27 UTC

I'll dl it too and see if I can create some acacias

2019-10-08 07:56:03 UTC

Needs more branches

2019-10-08 07:56:07 UTC

Looks nice

2019-10-08 07:57:39 UTC

First map I'm going to reuse one of the afghan maps. Delete all the afghan buildings and out of place foliage. Add baobabs and acacias and african huts and buildings

2019-10-08 08:11:25 UTC

Yip, had a lot of branches, but took them out, looked to cluttered (don't know how to much detail will affect fps) but ja A.D.D is getting the better of me

2019-10-08 08:17:38 UTC

Another though I had was that it would be a better way to add leaves, to hide the lack of branches. But it doesn't work like that, need more branches for all those leaves ;/

2019-10-08 08:35:18 UTC

@66Lost99 It depends on how many polygons the tree has. You can have a lot of branches provided they're low res.

If you look at some of the trees in squad the smaller branches are 2d

2019-10-08 08:35:46 UTC

LODs are also a factor. The further away the tree the less branches and detail needed

2019-10-08 08:40:28 UTC

Cool, add branches back in, and yes it looks better already ;) still having a problem with the leaves, but will see

2019-10-08 08:43:05 UTC

I see there is mapscape as well

2019-10-08 08:43:27 UTC

I wonder if I can export height maps from it to the SDK

2019-10-08 09:02:31 UTC

I think I did download it to my pc, but never opened it.

2019-10-08 09:04:28 UTC

Lol, I think my tree is ready for the troopers mod

2019-10-08 09:05:12 UTC

Have you imported it into the SDK?

2019-10-08 09:05:14 UTC

https://cdn.discordapp.com/attachments/510512702636949507/631054488438046730/JPEG_20191008_110451.jpg

2019-10-08 09:05:57 UTC

Interesting when I tried to run the exe

2019-10-08 09:06:01 UTC

it said windows protected your pc

2019-10-08 09:06:13 UTC

dafuq...

2019-10-08 09:09:18 UTC

Who needs protection... Switch it all off (jokes) my sdk is out of date and data is a bitch in moz. I can send it to you somehow?

2019-10-08 09:09:34 UTC

I downloaded the zip version instead

2019-10-08 09:09:37 UTC

no need to install that one

2019-10-08 09:09:52 UTC

Depends how big the file is

2019-10-08 09:09:59 UTC

if its over 8mb then it won't go through discord

2019-10-08 09:10:02 UTC

Aha that's what I did

2019-10-08 09:10:17 UTC

watching this tut for now

2019-10-08 09:24:01 UTC

https://cdn.discordapp.com/attachments/510512702636949507/631059215896674304/Boabab1.tre

2019-10-08 09:25:09 UTC

Paste it into trees folder, think it will work

2019-10-08 09:25:28 UTC

It's got to be scaled to the right size

2019-10-08 09:25:45 UTC

I'm watching that tutorial. A few things have to be tweaked in blender for it to work right in UE4

2019-10-11 21:54:07 UTC

Slowly but surely getting used to the new blender. Just taking some time for my brain to remap the shortcuts. I keep stuffing up here and there trying to use old shortcuts that do something either completely different or nothing at all ๐Ÿ˜ฑ

I do miss the ctrl + alt + shift + c shortcut to set origin/cursor as I used it a lot. Now it's shift + s then comes up with a radial menu blablablabla I'll get used to it. ๐Ÿ˜‰

Anyway While looking through my reference images I noticed the police version of the Casspir has speakers on them. I thought I'd model them in as an option. Might not make it into the final model though.

But hell would it be funny if you could play any music of your choice over those speakers while driving over the enemy players. The song that came to my head upon imagining that moment was Ride of the Valkyries.

https://cdn.discordapp.com/attachments/510512702636949507/632335148322521126/Casspir.png

2019-10-11 21:54:45 UTC

I also spent some time renaming parts as I had a shit ton of parts named cube, torus, cylinder and so on. Difficult to know what is what without names.

2019-10-11 23:44:24 UTC

Interesting trivia about the Casspir

https://cdn.discordapp.com/attachments/510512702636949507/632362902669492224/dfvvvvvv.jpg

2019-10-17 17:56:47 UTC

Casspir Mk II parts added.

https://cdn.discordapp.com/attachments/510512702636949507/634449748211925035/Casspir_Mk_II.png

2019-10-17 17:56:57 UTC

Changed the rear wheels as per reference

2019-10-17 17:57:42 UTC

Will do some more modeling after dinner. And try to get the Discord streaming to work properly so you all can watch.

2019-10-17 18:09:05 UTC

@everyone I'm live

2019-10-17 18:09:16 UTC

Can watch the stream but only up to 10 people I believe.

2019-10-17 18:10:55 UTC

on

2019-10-17 22:23:37 UTC

Mk I Casspir

https://cdn.discordapp.com/attachments/510512702636949507/634516898792472589/Casspir_Mk_I.png

2019-10-17 22:23:45 UTC

Mk II Casspir

https://cdn.discordapp.com/attachments/510512702636949507/634516930530770950/Casspir_Mk_II.png

2019-10-17 22:23:56 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634516978077270036/Casspir_Mk_II_2.png

2019-10-17 22:23:57 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634516984847138846/Casspir_Mk_II_3.png

2019-10-17 22:23:59 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634516990232494090/Casspir_Mk_II_4.png

2019-10-17 22:23:59 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634516992950272001/Casspir_Mk_II_5.png

2019-10-17 22:24:01 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634516998293946370/Casspir_Mk_II_6.png

2019-10-17 22:24:01 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634517001133490186/Casspir_Mk_II_7.png

2019-10-17 23:17:17 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634530403373416448/Casspir_Mk_I.png

2019-10-17 23:17:17 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634530405621694464/Casspir_Mk_II.png

2019-10-17 23:22:26 UTC

Looking real good

2019-10-17 23:22:59 UTC

Just going to do one last thing and replace the tires of the Ratel and Buffel with the Casspir's tires as they all use the same ones

2019-10-17 23:23:32 UTC

I actually used the Buffel tire models I already made on the Casspir. Just rounded them off as they were a bit "square" before

2019-10-17 23:29:41 UTC

I drove past a mk2 today

2019-10-17 23:30:02 UTC

Lucky bugger

2019-10-17 23:30:15 UTC

Lol but it wasnt layed out like that

2019-10-17 23:30:41 UTC

Depends on the variant. There are different Mk II's

2019-10-17 23:31:19 UTC

There isn't much consistency though with Casspirs I noticed.

2019-10-17 23:31:21 UTC

Well it had a storage container where the spare wheel is and the spare wheel was where it is on the mk1

2019-10-17 23:31:41 UTC

Yup exactly what I've been seeing in my reference images as well

2019-10-17 23:31:58 UTC

It was also a bit shorter but it was definitely a casspir

2019-10-17 23:32:02 UTC

Some have steel storage compartments mounted on the exterior and others not

2019-10-17 23:32:20 UTC

There was a shorter Casspir called the Casspir Dumpy

2019-10-17 23:32:30 UTC

But never entered service afaik.

2019-10-17 23:32:44 UTC

Hmm could be

2019-10-17 23:34:08 UTC

My moms boyfriend was a mech troopie and he told me a funny story the other day of a guy who fractured his skull when he tried to rambo kick the doors open, unfortunately the doors are spring mounted so if you kick only one door open itll swing back and as he was jumping out the door basically b*tch slapped him back inside

2019-10-17 23:34:34 UTC

Haha damn he must have had a pretty bad day!

2019-10-17 23:35:08 UTC

Indeed

2019-10-17 23:38:50 UTC

Rendering out the Buffel now with the new tires

2019-10-17 23:38:56 UTC

Looks so much better now

2019-10-17 23:43:34 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634537019959410724/Buffel.png

2019-10-17 23:57:11 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634540445485105172/Ratel_20.png

2019-10-18 00:44:35 UTC

https://cdn.discordapp.com/attachments/510512702636949507/634552376136564760/Ratel_90.png

2019-10-22 21:19:24 UTC

Is the bonnet of the Samil Kwevoel just that mesh with a frame?

Don't tell me I have to model the bloody engine too ๐Ÿ˜ฐ

https://cdn.discordapp.com/attachments/510512702636949507/636312678863863818/54ffcd970481224ffbaada46c10b7198.jpg

2019-10-22 22:08:22 UTC

i dont know if it is you need.....it is forum of war of angola war

2019-10-22 22:11:01 UTC

Ja can't really see the bonnet whether it's possible to see the engine through it. I hope not as I'd like to avoid modeling the engine. But if it is visible then I have no choice. In the meantime I'm modeling the soft skinned variant

2019-10-22 22:11:32 UTC

Will model the armoured cab as well but not just yet. Just need to get the frame of the vehicle right before I do the armoured cab.

2019-10-22 22:12:09 UTC

Quite boxy at the moment. The edges will be rounded off soon

https://cdn.discordapp.com/attachments/510512702636949507/636325951273173022/Samil_100.png

2019-10-22 22:12:38 UTC

https://cdn.discordapp.com/attachments/510512702636949507/636326073860358144/3766183000_3678920cff_b.jpg

2019-10-22 22:14:56 UTC

https://cdn.discordapp.com/attachments/510512702636949507/636326652850470942/SANDF_Armed_Forces_Day_2017_-_South_African_Army_Samil_100_tanker_32666371460.jpg

2019-10-22 22:17:16 UTC

ill check if i cant find any info

2019-10-22 22:17:40 UTC

Alright lekker

2019-10-22 22:18:27 UTC

okay good news you dont have to model the engine

2019-10-22 22:18:43 UTC

since the radiator is behind the mesh you cant see the engine

2019-10-22 22:19:00 UTC

Fantastic ๐Ÿ˜‰

2019-10-22 22:26:15 UTC

I have it

2019-10-22 22:26:20 UTC

ok

2019-10-22 22:28:39 UTC

I think in the images there were the two versions of bonnet ... but this is something difficult to distinguish

2019-10-22 22:28:58 UTC

Possibly

2019-10-22 22:47:53 UTC

there are two versions

2019-10-22 22:48:16 UTC

one with the mesh and one with slats like a ww2 halftrack almost

2019-10-22 22:50:19 UTC

Got the windscreen rounded. Now to get the rest of the cabin is a bit tricky. Curved surfaces are so much harder to do than boxy straight edges like the armoured cab variant. That'll actually be easier to model.

https://cdn.discordapp.com/attachments/510512702636949507/636335557525504013/Samil_100_2.png

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