#modeling (Discord ID: 510512702636949507) in South African Border War: Operation Savannah, page 2

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2019-03-16 14:36:41 UTC

Never heard of it 😬

2019-03-16 14:36:49 UTC

its shit thb

2019-03-16 14:37:15 UTC

but the first time AI was put into squad

2019-03-16 14:41:04 UTC

Ah ok. Oh it's that Sci Fi mod right?

2019-03-16 14:41:20 UTC


2019-03-16 15:40:05 UTC

movie was starship troopers i think [must have seen that] πŸ€– cant remember if it was good though

2019-03-16 15:41:12 UTC

yea thats the name i forgot it

2019-03-16 15:41:28 UTC

they even had a sequel

2019-03-16 15:41:49 UTC

Keen to see these two girls riding alongside each other in the bushveld soon.


2019-03-16 15:41:50 UTC


2019-03-16 15:42:14 UTC

just do it

2019-03-16 15:42:25 UTC

that looks nice

2019-03-16 15:42:46 UTC

The Buffel makes me cry though... Why... did they design her with an exposed engine... Modeling engines is not easy!

2019-03-16 15:43:11 UTC

id believe that lol

2019-03-16 15:47:23 UTC

In game, at the moment, it would be a promlem. I tnink it is the emrap, you can see the engine just in front of the suspension, and you can even use a knife to disable it

2019-03-16 15:48:07 UTC

That's why in the mod I want players to be able to drive over enemies and kill them that way

2019-03-16 15:48:32 UTC

As it was a tactic used in the Border War. Would be silly not to have that option to just squash any sneaky guys trying to do that.

2019-03-16 15:48:51 UTC

i have seen some of the buffels with closed engines so that would help too if it can be closed

2019-03-16 15:50:24 UTC

Buffel engine...


2019-03-16 15:50:43 UTC

when its cloced


2019-03-16 15:50:50 UTC

That's a Rhino IIRC?

2019-03-16 15:50:53 UTC

Or Moffel

2019-03-16 15:51:44 UTC

@Kooijpolloi will probably know.

2019-03-16 15:52:48 UTC

well doesnt matter cause they were fast af for troop deployment

2019-03-16 15:53:53 UTC

The chances of getting up to a Buffel to stab its engine is unlikely unless the crew have the situational awareness equivalent to a sloth.

2019-03-16 15:54:52 UTC


2019-03-16 15:55:20 UTC

It is vulnerable to small arms fire though...

2019-03-16 15:55:48 UTC

you could also decide how mush detail is needed 'in game', enough to be immersed, without impacting game performance ect...

2019-03-16 15:55:54 UTC

I can see enemy players zoning in on the engine at least from certain angles. There is an armour plate covering the right side

2019-03-16 15:56:31 UTC

Ja true. I will have to optimize the model a lot. The engine won't be as detailed as it is in reality. But the general shape will be as accurate as I can get it

2019-03-16 15:57:33 UTC

As for RPG's they often caused through and through effects on the hull of the Buffel due to how thin the armour is

2019-03-16 15:57:58 UTC

I'm certain that would piss off a lot of players though if they shoot the rear cabin only for it to kill one troop and exit the other side

2019-03-16 16:00:36 UTC

send a pick of engine in current state pls cant remember how it looks at the moment .... at least some should survive a mine though ... bit of a trade-off

2019-03-16 16:01:01 UTC

Well it's pretty much a box at the moment

2019-03-16 16:01:23 UTC

You can see parts of it in the Buffel image

2019-03-16 16:01:28 UTC

open the original and zoom in

2019-03-16 16:01:48 UTC

lolz. i remember a bit more than a box

2019-03-16 16:01:56 UTC

Alright will do a render quick

2019-03-16 16:01:57 UTC

will do so

2019-03-16 16:04:22 UTC

Standard buffel is the open engine compartment

2019-03-16 16:04:49 UTC

Rhino upgrade is the enclosed engine and better driver compartment

2019-03-16 16:11:02 UTC

so rhino upgrade is the way to go

2019-03-16 16:11:40 UTC

Ja but it wasn't standard in the war as per reference the majority of the Buffels had the exposed engine so that will be the more common variant in the mod

2019-03-16 16:12:05 UTC


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2019-03-16 16:12:33 UTC

then i guess we'r running the basterds over

2019-03-16 16:13:00 UTC

Engine looks like kak as you can see πŸ˜… as it drove me on the verge of madness at the time so I never finished it. But will do so once I return to finish the Buffel

2019-03-16 16:13:27 UTC

it looks good thb

2019-03-16 16:13:30 UTC


2019-03-16 16:13:39 UTC

Indeed either run them over or shoot them. That's how it was done back then and how it'll be done in SABW: Operation Savannah πŸ˜‰

2019-03-16 16:14:11 UTC


2019-03-16 16:14:54 UTC

That mesh grid will have to become a texture as it would be a complete waste to have it as polygons

2019-03-16 16:15:09 UTC

A texture with an alpha map applied

2019-03-16 16:16:33 UTC


2019-03-16 16:18:26 UTC

There is also the flatbed Buffel which I assume was used for logistics?


2019-03-16 16:18:40 UTC

Then the Mk II variant with the enclosed rear cabin


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2019-03-16 17:08:36 UTC

Mk2 is The moffel

2019-03-16 17:08:45 UTC

Since having a roof is mof

2019-03-16 17:10:09 UTC

I've never seen it used in the Border War though at least no images for reference.

2019-03-16 17:13:04 UTC

It wasnt used

2019-03-16 17:13:12 UTC

Was marketed for export

2019-03-16 17:13:26 UTC

Think a couple were devved in the 80s

2019-03-16 17:13:49 UTC

Makes sense then why I haven't seen any references of it over in Angola or SWA.

2019-03-16 17:13:51 UTC

But by then the mamba was a thing anyway

2019-03-16 17:15:09 UTC

You gonna dev the mamba lol

2019-03-16 17:19:23 UTC

Ja was it used in the war?

2019-03-16 17:20:04 UTC

US forces also used it as the Nyala. Never seen any pics of it in the Border War either

2019-03-16 17:20:15 UTC

Not operationally no

2019-03-16 17:20:28 UTC

Was used in the troubles in the early 90s

2019-03-16 17:20:29 UTC

But after all the Border War stuff is done I'd like to include the SANDF but that's a long way from now and not certain

2019-03-16 17:20:39 UTC

Yeah i get that

2019-03-16 17:20:58 UTC

Would be interesting to see how the SANDF faction would hold up against the other vanilla Squad factions

2019-03-16 17:21:51 UTC

hell yea. But you should give our guys aids just to make it more real

2019-03-16 17:24:05 UTC

Eh lets steer clear from that stuff Boomninja πŸ˜‰ I'm so, so tired of the controversial kak we talk about online between us Saffas.

2019-03-16 17:24:43 UTC

ah oky

2019-03-16 17:24:50 UTC

I understand some of it is legitimate but this is a channel for fun not political discussion πŸ˜›

2019-03-16 17:25:12 UTC

oh im not political

2019-03-16 17:25:25 UTC

Lekker ✌🏻

2019-03-17 04:55:23 UTC

Another day, another update.


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2019-03-17 05:08:07 UTC

looks awesome cant wait to see it when its all done and ready for use.

2019-03-17 05:33:25 UTC

Last piece added for the session. Added the spare wheel branch protectors or whatever they are. I assume they're there to protect the rear spare tires from being ripped off.


2019-03-17 05:33:26 UTC


2019-03-17 06:56:12 UTC

Looks amazing boet

2019-03-17 15:13:20 UTC

Awesome man! This is really coming a long nicely :)

2019-03-19 13:23:39 UTC

I remodeled this thing so many times last night it's not funny πŸ˜ͺ anyway I reckon this version will work out. As I've changed the blueprint as the other one just wasn't working well for me.

I'm modeling this in a different method to the Buffel and Casspir. With the Eland I have separated the floor, roof and walls as individual parts that will then be joined once I am happy with the general shape of the hull.


2019-03-19 14:11:01 UTC

Awesome.. That gun is gonna be awsome to use

2019-03-19 14:11:23 UTC

That's the 60mm mortar version

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2019-03-19 14:11:52 UTC

90mm variant πŸ˜‰

2019-03-19 14:11:53 UTC

Wow Niceeeee

2019-03-19 14:12:09 UTC

Capable of taking on enemy T-34'85 and T-55 tanks

2019-03-19 14:12:14 UTC

Are gou gonna do the 90mm too

2019-03-19 14:12:16 UTC

Albeit the latter needs carefully placed shots

2019-03-19 14:12:29 UTC

Ja 90mm as well as it was the most common Eland variant

2019-03-19 14:12:40 UTC


2019-03-19 14:12:56 UTC

Only real difference between the two is the turret and cannon

2019-03-19 14:13:21 UTC

The hull itself is the same. Much like the Ratel 20 and 90 having different turrets as the only different more or less.

2019-03-20 03:25:46 UTC

Okay.... Phew finally some flipping progress on the Eland.

You don't want to know how many times I've modeled and remodeled the hull 😬 It's proving quite a tricky thing to tackle due to it's funky shapes.

Anyway I'm happy with the way the hull is shaping up now. Should start looking pretty cool by tomorrow.

I'm trying to get as many vehicles in the work in progress pipeline so I can pump them out quickly one after the other when Modding 2.0 comes out. Of course that is being optimistic!


2019-03-20 03:37:41 UTC


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2019-03-20 18:04:39 UTC

Playing around with the sculpting in blender seeing what kind of results I can get with the SADF Bush hat as a test.

Will tackle this properly later on though when the time comes to sculpt the uniforms.


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2019-03-21 10:27:14 UTC

@Springbok ill get you reference pics for a origional legit bush hat

2019-03-21 10:27:22 UTC

Looks a bit different to that one

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2019-03-21 11:44:43 UTC

This bushhat unissued one. Could be a later version though if it's not exactly the same as what was worn from 1966-1989 @Kooijpolloi

2019-03-21 13:48:55 UTC

If you want the cover that comes over the helmet I have one

2019-03-21 13:51:48 UTC

If you turn the helmet around wouldn't that be easier then to look at?

2019-03-21 14:08:22 UTC

@Springbok lol no that ones good your model just looks a bit weird the top part is what bugs me

2019-03-21 14:26:37 UTC

Ja don't worry about it as it's just a test to see what the sculpting tools are like in Blender. I'll tackle it seriously later on when the time comes to create the uniforms for the factions

2019-03-21 14:27:29 UTC

The ideal result is something like this.


2019-03-21 14:29:03 UTC

Yah but with a more square top

2019-03-21 14:29:10 UTC


2019-03-21 14:29:15 UTC

The current hats are like that

2019-03-21 14:29:26 UTC

Just pattern 2000

2019-03-21 14:29:32 UTC

The texture quality and baked sculpted wrinkles is what I am looking for

2019-03-21 14:29:41 UTC

Yes nice

2019-03-21 14:30:06 UTC

Ja the current hats have less of a flat top


2019-03-21 14:30:16 UTC

Albeit I suppose it depends how you wear it

2019-03-21 14:30:55 UTC

Notice the guy on the left wears it quite low down making the top rounded while the guy on the right with the face covering wears it "looser" like the old SADF giving it a flat top look

2019-03-21 14:31:41 UTC


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2019-03-21 14:32:12 UTC

Depends on your head probably lolπŸ˜‚

2019-03-21 14:32:34 UTC

True. Head shape matters.

2019-03-21 14:32:39 UTC

My dads hat doesnt fit me for shit way too small

2019-03-21 14:32:56 UTC

IIRC they tend to shrink in the sun or when washed?

2019-03-21 14:33:13 UTC

When I got mine there were different sizes. One was really tight on my head so I went for a larger size

2019-03-21 14:33:30 UTC

Whereas the helmet is I think a medium or small size

2019-03-21 14:33:34 UTC

Hmm i dunno i do know they fade alot when washed

2019-03-21 14:34:11 UTC

Medium should be the best size

2019-03-21 14:34:31 UTC

Ja I remember a reference to that fact in Teenage Safari by Evan Davies. Some blokes washed their uniforms purposely to get that faded effect of an "oumman"

2019-03-21 14:34:33 UTC

Damn i really like pattern 2000 camo

2019-03-21 14:34:46 UTC

So aesthetic

2019-03-21 14:34:54 UTC

Ja same

2019-03-21 14:35:08 UTC

Yeh till the ouman comes and gives you a poesklapπŸ˜‚

2019-03-21 14:35:18 UTC

Wasn't a fan of it in the past but it grew on me hard and strong

2019-03-21 14:35:22 UTC


2019-03-21 14:35:32 UTC

I will be making the SANDF as well since most of the content fits right into the SADF as well

2019-03-21 14:36:05 UTC

Yeh just the camo and uniforms

2019-03-21 14:36:10 UTC


2019-03-21 14:36:26 UTC

Same R4's, Casspirs etc

2019-03-21 14:36:31 UTC

And the gripens πŸ‘Œ

2019-03-21 14:37:09 UTC

Although I do know there are some differences with the older Casspirs and the newer ones. For example the newer Casspirs got rid of the grill mirrors and replaced them with full steel shrouds

2019-03-21 14:37:14 UTC

I love how they just took the late cheetahs camo and said lets slap that on a gripen lol

2019-03-21 14:37:37 UTC

I haven't seen that. Where do you keep up to date with the SANDF stuff?

2019-03-21 14:38:05 UTC

I watch airahow and demos on youtube

2019-03-21 14:38:30 UTC

Ah alright. Same here just haven't seen the Cheetah camo on the Gripen.

2019-03-21 14:38:33 UTC


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2019-03-21 14:39:51 UTC

Cheetah E

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2019-03-21 14:39:53 UTC

This camo

2019-03-21 14:40:40 UTC
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2019-03-21 14:41:08 UTC

Nah lol im talking the real camo not the demo camo

2019-03-21 14:41:23 UTC

That thing melts in the sky

2019-03-21 14:42:08 UTC

Looks quite decent not bad. Interesting though they no longer use the old two tone camouflage?

2019-03-21 14:46:37 UTC

So we planing to make cheetha to?

2019-03-21 14:47:49 UTC

If only squad had jets lol

2019-03-21 14:47:58 UTC

Maaaaybe... Down the line? Thing is if jets don't make it into vanilla Squad that means it would be more difficult to import into Squad and work properly.

So pray jets come... (unlikely though).

2019-03-21 14:48:35 UTC

Old camo is nice but they did a study late 80s that showed its not really necesary

2019-03-21 14:48:52 UTC

But the impala, bosbok and mirage FCZ and other variants played a major role in the war so it would be weird without them....

2019-03-21 14:48:55 UTC

Hey we might be getting heli's since there are mods for it so its likely

2019-03-21 14:48:56 UTC

So they went US style but gave it a two tone to break up the shape

2019-03-21 14:49:09 UTC

Helis are in dev atm

2019-03-21 14:49:15 UTC

On squad vanilaa

2019-03-21 14:49:25 UTC

Ja helis are coming definitely for vanilla which will make it easy to import custom helicopter models and reuse their framework

2019-03-21 14:49:29 UTC

You might be able to make a deal with the french mod for the pumas

2019-03-21 14:49:59 UTC

Maybe but honestly I'd rather model it myself

2019-03-21 14:50:07 UTC

I get that

2019-03-21 14:50:09 UTC

the Puma as I'd need to modify it down the line

2019-03-21 14:50:13 UTC

Respect that

2019-03-21 14:50:15 UTC

For the Atlas Oryx

2019-03-22 11:09:39 UTC


2019-03-22 13:45:39 UTC

@ZATr0ll Alouette will be in as well if you're wondering.

2019-03-23 05:57:22 UTC

Some progress on the Eland 60 and 90.

Starting to shape up nicely now. Been a challenge so far and will continue to be til they are complete.


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2019-03-23 17:09:37 UTC

Early WIP of the Ratel 90.


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2019-03-23 17:10:52 UTC

Proportions seem a little off on the front which'll be sorted out soon enough.

2019-03-23 17:11:17 UTC

looks good for a beginning model

2019-03-23 17:11:26 UTC

Ja not a bad box out

2019-03-23 17:54:10 UTC

Hahaha luckily not a lot of round surfaces

2019-03-23 17:54:34 UTC

Yup the round surfaces are what makes things a biatch to model! Ratel has none of that.

2019-03-23 20:17:37 UTC


2019-03-28 02:43:20 UTC

Hey guys, been a bit busy purchasing the new parts of my new computer (that I will soon build once I receive all my parts) so I haven't had much time to work on the Ratel so I did a bit tonight! I'd like to go further but I've got to end it short here as I have to be up early.


2019-03-28 02:43:21 UTC


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2019-03-28 02:47:38 UTC

FYI: The metal grid around the light at the top was for the preproduction Ratel. A couple, 20 I think, was delivered like that to the army for testing and evaluation. First production batch had it removed and moved lower down.

2019-03-28 02:47:42 UTC


2019-03-28 02:49:47 UTC

Great catch man! Ja I noticed the difference in headlight positions and guards for them.

2019-03-28 02:50:14 UTC

The one in the museum is a Mk I preproduction I think

2019-03-28 02:50:45 UTC

Took these photos of it back in 2015.


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2019-03-28 02:52:13 UTC

This one has both lights at the top and bottom from what it looks like.

Triangular guard on the top


2019-03-28 02:52:26 UTC

This one with no lights on the top only at the bottom.


2019-03-28 02:52:38 UTC

ZT3 with lights on the top and bottom?


2019-03-28 02:52:40 UTC

Ja. Seems to be a standard thing in the SA army. Mk-1 = preproduction and Mk-2 = production onwards. That is a deduction not a fact.

2019-03-28 02:52:58 UTC

Looks like a MK I here with the preproduction guard as you mentioned.


2019-03-28 02:53:17 UTC

This one has an oddly shaped top light guard.


2019-03-28 02:53:25 UTC

Another Mk I?


2019-03-28 02:53:38 UTC

Another triangular guard one.


2019-03-28 02:54:28 UTC

I'd like to match the different versions as best as I can so depending on the map and the Op it is set in the vehicles would match that year and thus model

2019-03-28 02:54:42 UTC

That hump thing on top I think is close formation lights? Driving at night without lights?

2019-03-28 02:55:16 UTC

Cool. The Mk-1 were evaluated in the actual war, so...

2019-03-28 02:56:59 UTC

True well the idea is to include both the Mk I and the other variants albeit how accurate I'll get them is something I've yet to determine due to lack of information on the differences between all the Mks but I'll give it my best shot.

2019-03-28 03:02:10 UTC

Cheers for the information @PetraCephas always great to learn more from you πŸ˜‰

2019-03-30 04:50:18 UTC

Another day, another bunch of renders!

Some decent progress on the Ratel today.


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